Player Matchup

Apollo
Apollo
Elfenliede
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Solo4Piece
Chang'e
Level 133
God Stats
0W - 2L
1,676 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 1
Khepri
Khepri
kervero45
Khepri
Level 153
God Stats
8W - 18L
1,382 SR
Queue Stats
283W - 384L
1,386 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,468 Elo+

VS

Team Averages
Level 106
1,385 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nico_Carp075
Janus
Level 47
God Stats
2W - 4L
1,155 SR
Queue Stats
10W - 14L
1,197 Elo+
Solo
Sun Wukong
Sun Wukong
RpArkko
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Elfenliede
Apollo
9
1 / 7 / 1
5,952
661
5,612
11,637
4,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Solo4Piece
Chang'e
9
0 / 7 / 2
5,826
647
7,524
14,961
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
kervero45
Khepri
10
1 / 2 / 1
6,590
732
4,450
11,662
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 0 / 10
8,053
895
12,714
8,046
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
10 / 0 / 3
8,865
985
10,357
3,858
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RpArkko
Sun Wukong
12
3 / 2 / 9
7,769
863
10,849
13,447
8,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
16
16
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
10
8
L
Apollo
Elfenliede
Apollo
1
7
1
0.21
W
10
0
3
11.5
W
Sun Wukong
RpArkko
Sun Wukong
3
2
9
3.75
L
Chang'e
Solo4Piece
Chang'e
0
7
2
0.14
L
Khepri
kervero45
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
33,920
38,260
Taken
25,351
19,901
Mitigated
13,618
4,389
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,714
6,439
0
1,555
8,046
3,678
1,952
3,461
4,585
0
39,300
L
Apollo
Elfenliede
Apollo
5,612
3,993
0
612
11,637
4,639
0
2,881
8,614
0
13,645
W
10,357
357
78
2,097
3,858
1,480
565
1,410
2,448
29,659
0
W
Sun Wukong
RpArkko
Sun Wukong
10,849
2,121
0
4,707
13,447
8,460
61
7,262
6,185
0
24,458
L
Chang'e
Solo4Piece
Chang'e
7,524
415
990
1,903
14,961
5,292
0
3,740
10,949
17,147
0
L
Khepri
kervero45
Khepri
4,450
371
0
884
11,662
9,970
0
3,265
8,097
18,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
24,687
79
Minions Killed
122
2
Camps Cleared
6
458,454
Distance Traveled
535,124
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,053
895
47
5
6
167,307
0
L
Apollo
5,952
661
29
3
1
132,058
0
W
Janus
8,865
985
41
5
0
192,649
5
W
Sun Wukong
7,769
863
34
4
0
175,168
3
L
Chang'e
5,826
647
28
3
1
154,788
2
L
Khepri
6,590
732
22
2
0
171,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role