Player Matchup

Khepri
Khepri
CorruptxXxNinja
Khepri
Level 147
God Stats
10W - 5L
1,660 SR
Queue Stats
42W - 30L
1,624 Elo+
Party 2
Bakasura
Bakasura
FatTunaStick
Bakasura
Level 21
God Stats
3W - 0L
1,576 SR
Queue Stats
12W - 4L
1,710 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Frankze
Tsukuyomi
Level 69
God Stats
2W - 1L
1,570 SR
Queue Stats
187W - 156L
1,479 Elo+
Party 1
Scylla
Scylla
ParkersStan
Scylla
Level 69
God Stats
10W - 6L
1,664 SR
Queue Stats
199W - 161L
1,546 Elo+
Party 1
Chernobog
Chernobog
Tapoutuk2kTV
Chernobog
Level 67
God Stats
8W - 8L
1,475 SR
Queue Stats
239W - 212L
1,501 Elo+
Party 1
Team Averages
Level 75
1,589 SR
1,572 Elo+

VS

Team Averages
Level 81
1,451 SR
1,402 Elo+
Janus
Janus
BtH Cryptic
Janus
Level 106
God Stats
14W - 40L
1,278 SR
Queue Stats
258W - 344L
1,383 Elo+
Party 3
Ao Kuang
Ao Kuang
Cheeze Kief
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 195L
1,363 Elo+
Party 3
Hou Yi
Hou Yi
SlaughterBoy
Hou Yi
Level 82
God Stats
20W - 31L
1,488 SR
Queue Stats
179W - 254L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
TGSIceman24
Baron Samedi
Level 88
God Stats
28W - 36L
1,487 SR
Queue Stats
159W - 240L
1,396 Elo+
Party 3
Sylvanus
Sylvanus
awkwardshark
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,780
516
6,463
14,172
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
FatTunaStick
Bakasura
17
8 / 0 / 2
9,782
575
13,200
11,335
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Frankze
Tsukuyomi
14
3 / 0 / 3
8,507
500
4,803
10,774
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
3 / 0 / 4
8,736
514
10,513
5,502
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Tapoutuk2kTV
Chernobog
14
0 / 1 / 4
7,927
466
4,275
7,606
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,782
458
3,895
9,982
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Cheeze Kief
Ao Kuang
13
0 / 3 / 0
7,691
452
3,359
15,178
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
1 / 2 / 0
8,149
479
6,404
9,854
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TGSIceman24
Baron Samedi
9
0 / 3 / 0
6,709
395
3,926
13,747
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sylvanus
awkwardshark
Sylvanus
14
0 / 2 / 0
8,763
515
9,524
9,938
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ao Kuang
Cheeze Kief
Ao Kuang
0
3
0
0
W
1
0
11
6.5
W
Bakasura
FatTunaStick
Bakasura
8
0
2
9
W
Tsukuyomi
Frankze
Tsukuyomi
3
0
3
4.5
W
Scylla
3
0
4
5
L
Hou Yi
1
2
0
0.5
L
Baron Samedi
TGSIceman24
Baron Samedi
0
3
0
0
W
Chernobog
Tapoutuk2kTV
Chernobog
0
1
4
2
L
Sylvanus
awkwardshark
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
27,108
49,389
Taken
58,699
27,179
Mitigated
32,130
20,935
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,895
383
0
1,704
9,982
3,892
0
5,747
4,025
60,124
0
L
Ao Kuang
Cheeze Kief
Ao Kuang
3,359
922
0
4,366
15,178
5,917
0
3,961
10,704
57,975
0
W
6,463
556
0
6,753
14,172
10,396
0
7,562
6,610
32,178
0
W
Bakasura
FatTunaStick
Bakasura
13,200
8,418
0
2,640
11,335
6,943
413
5,286
6,049
0
75,830
W
Tsukuyomi
Frankze
Tsukuyomi
4,803
1,686
0
7,918
10,774
4,522
1,045
2,704
8,070
0
63,461
W
Scylla
10,513
603
0
500
5,502
2,261
0
2,426
3,076
70,714
0
L
Hou Yi
6,404
2,943
0
3,724
9,854
3,955
729
1,978
7,876
0
68,219
L
Baron Samedi
TGSIceman24
Baron Samedi
3,926
596
2,243
3,414
13,747
11,710
0
4,331
8,173
21,171
0
W
Chernobog
Tapoutuk2kTV
Chernobog
4,275
1,793
0
3,124
7,606
3,057
0
1,687
5,919
0
58,948
L
Sylvanus
awkwardshark
Sylvanus
9,524
2,656
682
2,713
9,938
6,656
1,554
959
7,612
64,389
14,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
39,094
529
Minions Killed
497
0
Camps Cleared
0
1,747,403
Distance Traveled
1,387,530
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,782
458
97
6
0
256,313
5
L
Ao Kuang
7,691
452
109
6
0
331,574
4
W
Khepri
8,780
516
41
2
0
351,287
7
W
Bakasura
9,782
575
151
9
0
405,991
3
W
Tsukuyomi
8,507
500
120
7
0
357,836
6
W
Scylla
8,736
514
116
7
0
324,793
2
L
Hou Yi
8,149
479
120
7
0
269,770
3
L
Baron Samedi
6,709
395
34
2
0
287,457
3
W
Chernobog
7,927
466
101
6
0
307,496
5
L
Sylvanus
8,763
515
137
8
0
242,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role