Player Matchup

Danzaburou
Danzaburou
BadaBing420
Danzaburou
Level 5
God Stats
7W - 10L
1,415 SR
Queue Stats
7W - 10L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
BadaBing42069
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,698 Elo+
Party 2
Aphrodite
Aphrodite
BadaBing69
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,468 Elo+
Party 2
Neith
Neith
BadaBing710
Neith
Level 29
God Stats
6W - 3L
1,403 SR
Queue Stats
7W - 7L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
CYBERPUNK
Nu Wa
Level 151
God Stats
10W - 8L
1,542 SR
Queue Stats
17W - 16L
1,408 Elo+
Solo
Team Averages
Level 46
1,472 SR
1,502 Elo+

VS

Team Averages
Level 104
1,671 SR
1,602 Elo+
Mercury
Mercury
Correaaa
Mercury
Level 108
God Stats
37W - 31L
1,730 SR
Queue Stats
86W - 82L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
KogiMuncher
Nu Wa
Level 17
God Stats
6W - 4L
1,656 SR
Queue Stats
30W - 12L
1,744 Elo+
Party 1
Cabrakan
Cabrakan
RANDOMWERD0
Cabrakan
Level 148
God Stats
16W - 7L
1,621 SR
Queue Stats
198W - 147L
1,601 Elo+
Party 1
Thor
Thor
SacaDabsFoo
Thor
Level 123
God Stats
4W - 1L
1,616 SR
Queue Stats
101W - 101L
1,545 Elo+
Party 1
Artemis
Artemis
mammajamma
Artemis
Level 126
God Stats
5W - 1L
1,730 SR
Queue Stats
66W - 50L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadaBing420
Danzaburou
16
0 / 7 / 2
10,201
927
9,317
16,983
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
BadaBing42069
Xbalanque
16
0 / 8 / 2
9,910
901
8,349
14,578
5,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
BadaBing69
Aphrodite
16
1 / 6 / 0
10,219
929
8,054
16,102
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
10,320
938
7,722
14,678
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
CYBERPUNK
Nu Wa
17
1 / 1 / 2
11,255
1,023
19,981
6,587
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Correaaa
Mercury
17
2 / 2 / 11
10,939
994
5,956
10,373
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 0 / 19
12,506
1,137
22,008
9,235
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
RANDOMWERD0
Cabrakan
19
12 / 0 / 13
13,395
1,218
21,141
16,331
11,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 11
11,268
1,024
8,713
10,496
4,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
mammajamma
Artemis
18
3 / 0 / 13
11,640
1,058
8,776
11,073
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
3
Kills
28
28
Deaths
3
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BadaBing420
Danzaburou
0
7
2
0.14
L
Xbalanque
BadaBing42069
Xbalanque
0
8
2
0.13
L
Aphrodite
BadaBing69
Aphrodite
1
6
0
0.17
L
1
6
1
0.25
L
Nu Wa
CYBERPUNK
Nu Wa
1
1
2
2
W
Mercury
Correaaa
Mercury
2
2
11
3.75
W
6
0
19
15.5
W
Cabrakan
RANDOMWERD0
Cabrakan
12
0
13
18.5
W
5
1
11
10.5
W
Artemis
mammajamma
Artemis
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
66,594
68,928
Taken
57,508
30,774
Mitigated
29,585
9,517
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BadaBing420
Danzaburou
9,317
3,143
0
2,105
16,983
6,694
0
12,375
4,608
646
39,093
L
Xbalanque
BadaBing42069
Xbalanque
8,349
4,021
0
623
14,578
5,482
0
10,032
4,546
0
25,178
L
Aphrodite
BadaBing69
Aphrodite
8,054
656
1,217
3,225
16,102
10,637
0
9,218
6,884
27,234
0
L
7,722
1,682
0
1,505
14,678
5,706
0
8,001
6,677
0
30,238
L
Nu Wa
CYBERPUNK
Nu Wa
19,981
7,197
55
787
6,587
2,255
0
3,523
3,064
65,160
0
W
Mercury
Correaaa
Mercury
5,956
2,515
0
2,303
10,373
4,861
0
4,702
5,671
0
24,139
W
22,008
2,443
195
1,812
9,235
3,593
0
4,987
4,248
59,115
0
W
Cabrakan
RANDOMWERD0
Cabrakan
21,141
2,338
0
1,554
16,331
11,600
0
7,898
8,348
37,794
0
W
8,713
1,763
0
500
10,496
4,949
0
6,543
3,953
0
17,752
W
Artemis
mammajamma
Artemis
8,776
4,503
0
3,347
11,073
4,582
0
4,551
6,522
0
60,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
59,748
290
Minions Killed
299
12
Camps Cleared
6
948,831
Distance Traveled
1,130,874
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,201
927
62
6
0
196,476
2
L
Xbalanque
9,910
901
36
3
0
162,776
0
L
Aphrodite
10,219
929
44
4
2
177,769
0
L
Neith
10,320
938
58
5
1
186,592
0
L
Nu Wa
11,255
1,023
90
8
9
225,218
4
W
Mercury
10,939
994
38
3
2
234,820
2
W
Nu Wa
12,506
1,137
80
7
1
227,967
3
W
Cabrakan
13,395
1,218
26
2
2
242,349
0
W
Thor
11,268
1,024
16
1
1
219,406
0
W
Artemis
11,640
1,058
139
13
0
206,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role