Player Matchup

Arachne
Arachne
EtheriousND3
Arachne
Level 137
God Stats
22W - 11L
1,769 SR
Queue Stats
516W - 517L
1,648 Elo+
Solo
Shiva
Shiva
Icon of Thin
Shiva
Level 145
God Stats
7W - 7L
1,586 SR
Queue Stats
340W - 299L
1,574 Elo+
Solo
Yu Huang
Yu Huang
ProKnobPolisher
Yu Huang
Level 145
God Stats
10W - 4L
1,752 SR
Queue Stats
183W - 186L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
RangerBoots
Xbalanque
Level 156
God Stats
4W - 3L
1,573 SR
Queue Stats
211W - 217L
1,688 Elo+
Party 1
Xing Tian
Xing Tian
Sonnenrad
Xing Tian
Level 128
God Stats
1W - 1L
1,438 SR
Queue Stats
68W - 46L
1,683 Elo+
Solo
Team Averages
Level 142
1,623 SR
1,654 Elo+

VS

Team Averages
Level 136
1,553 SR
1,646 Elo+
Sylvanus
Sylvanus
H2ONjerdo
Sylvanus
Level 158
God Stats
1W - 2L
1,325 SR
Queue Stats
386W - 283L
1,655 Elo+
Party 2
Hou Yi
Hou Yi
HeavyArms05
Hou Yi
Level 55
God Stats
3W - 1L
1,932 SR
Queue Stats
97W - 47L
1,682 Elo+
Party 2
Olorun
Olorun
Lovely_Amaterasu
Olorun
Level 157
God Stats
0W - 1L
1,338 SR
Queue Stats
265W - 221L
1,579 Elo+
Solo
Arachne
Arachne
Nickthesick1
Arachne
Level 158
God Stats
2W - 3L
1,601 SR
Queue Stats
70W - 63L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
TheGanMan
Sun Wukong
Level 153
God Stats
7W - 7L
1,567 SR
Queue Stats
248W - 145L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EtheriousND3
Arachne
20
7 / 3 / 7
13,221
575
15,402
24,275
12,980
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 1 / 4
13,651
594
15,049
19,620
25,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
20
1 / 0 / 9
12,696
552
17,608
9,295
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RangerBoots
Xbalanque
20
10 / 2 / 8
14,905
648
28,246
18,621
8,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Sonnenrad
Xing Tian
17
3 / 2 / 13
12,229
532
8,181
23,733
29,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H2ONjerdo
Sylvanus
13
2 / 5 / 5
8,979
390
10,182
21,907
28,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
17
1 / 7 / 1
10,918
475
10,515
18,820
8,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 3
12,002
522
17,019
20,613
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Nickthesick1
Arachne
19
1 / 5 / 3
11,768
512
8,321
27,804
13,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TheGanMan
Sun Wukong
18
0 / 2 / 3
11,974
521
12,752
25,803
24,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
8
8
Deaths
22
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
EtheriousND3
Arachne
7
3
7
3.5
L
Sylvanus
H2ONjerdo
Sylvanus
2
5
5
0.9
L
Hou Yi
1
7
1
0.21
W
1
1
4
3
L
4
3
3
1.83
L
Arachne
Nickthesick1
Arachne
1
5
3
0.5
W
Yu Huang
1
0
9
5.5
W
Xbalanque
RangerBoots
Xbalanque
10
2
8
7
W
Xing Tian
Sonnenrad
Xing Tian
3
2
13
4.75
L
Sun Wukong
TheGanMan
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,486
Damage
58,789
95,544
Taken
114,947
81,305
Mitigated
86,251
34,598
Healing
46,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EtheriousND3
Arachne
15,402
9,887
0
13,297
24,275
12,980
1,323
7,509
16,766
0
119,410
L
Sylvanus
H2ONjerdo
Sylvanus
10,182
2,399
2,204
5,630
21,907
28,729
184
5,180
16,601
32,431
7,319
L
Hou Yi
10,515
4,474
0
1,891
18,820
8,771
1,398
1,227
17,593
0
87,702
W
15,049
3,159
547
5,241
19,620
25,187
76
2,717
16,903
0
129,912
L
17,019
7,147
955
10,036
20,613
10,265
2,524
9,437
10,844
107,331
0
L
Arachne
Nickthesick1
Arachne
8,321
4,665
0
14,953
27,804
13,511
0
4,561
23,107
0
123,404
W
Yu Huang
17,608
2,384
0
3,417
9,295
4,626
931
4,262
5,033
112,966
0
W
Xbalanque
RangerBoots
Xbalanque
28,246
17,618
0
9,345
18,621
8,975
3,466
4,830
13,791
0
176,804
W
Xing Tian
Sonnenrad
Xing Tian
8,181
599
0
2,751
23,733
29,537
144
8,231
15,502
39,145
0
L
Sun Wukong
TheGanMan
Sun Wukong
12,752
2,740
0
10,499
25,803
24,975
400
4,654
21,013
0
109,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
55,641
847
Minions Killed
791
0
Camps Cleared
0
2,334,520
Distance Traveled
2,085,889
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,221
575
147
6
0
508,367
3
L
Sylvanus
8,979
390
64
3
0
395,450
3
L
Hou Yi
10,918
475
137
6
0
354,622
3
W
Shiva
13,651
594
216
9
0
438,833
7
L
Olorun
12,002
522
193
8
0
404,889
4
L
Arachne
11,768
512
189
8
0
488,171
6
W
Yu Huang
12,696
552
187
8
0
479,625
4
W
Xbalanque
14,905
648
243
11
0
441,142
6
W
Xing Tian
12,229
532
54
2
0
466,553
8
L
Sun Wukong
11,974
521
208
9
0
442,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role