Player Matchup

Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aarinov
Zhong Kui
Level 148
God Stats
4W - 4L
1,553 SR
Queue Stats
25W - 14L
1,622 Elo+
Solo
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 157
God Stats
136W - 97L
1,629 SR
Queue Stats
615W - 563L
1,525 Elo+
Solo
Ymir
Ymir
LuciARex REI
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,745 Elo+
Party 2
Anhur
Anhur
PoornnnjleTime
Anhur
Level 99
God Stats
4W - 3L
1,648 SR
Queue Stats
26W - 28L
1,581 Elo+
Party 2
Team Averages
Level 97
1,566 SR
1,595 Elo+

VS

Team Averages
Level 83
1,582 SR
1,458 Elo+
Guan Yu
Guan Yu
JKito
Guan Yu
Level 41
God Stats
5W - 3L
1,591 SR
Queue Stats
154W - 144L
1,417 Elo+
Party 1
Mulan
Mulan
Mortey466
Mulan
Level 112
God Stats
1W - 2L
1,649 SR
Queue Stats
24W - 23L
1,332 Elo+
Party 1
Neith
Neith
Triviaz
Neith
Level 89
God Stats
13W - 7L
1,774 SR
Queue Stats
143W - 138L
1,519 Elo+
Party 3
Anubis
Anubis
kbillinghurst
Anubis
Level 84
God Stats
4W - 6L
1,349 SR
Queue Stats
109W - 103L
1,511 Elo+
Party 3
Mercury
Mercury
xDestructive
Mercury
Level 89
God Stats
10W - 12L
1,548 SR
Queue Stats
89W - 80L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 5 / 2
6,373
490
4,855
7,912
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Aarinov
Zhong Kui
12
2 / 3 / 0
7,357
566
8,241
10,054
6,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 1
6,630
510
5,602
13,573
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 0
5,327
410
1,172
13,134
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
5,608
431
6,933
11,493
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JKito
Guan Yu
11
1 / 1 / 7
7,010
539
4,659
8,125
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Mortey466
Mulan
13
2 / 1 / 1
7,603
585
5,940
10,315
5,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Triviaz
Neith
13
7 / 0 / 5
7,793
599
11,605
7,100
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 3
8,114
624
9,733
8,594
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xDestructive
Mercury
13
3 / 1 / 6
7,395
569
5,290
9,509
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
2
0.4
L
Zhong Kui
Aarinov
Zhong Kui
2
3
0
0.67
W
Guan Yu
JKito
Guan Yu
1
1
7
4.5
L
2
5
1
0.5
L
0
4
0
0
W
Mulan
Mortey466
Mulan
2
1
1
2.5
L
0
3
0
0
W
Neith
Triviaz
Neith
7
0
5
9.5
W
7
2
3
4.25
W
Mercury
xDestructive
Mercury
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
37,227
56,166
Taken
43,643
23,690
Mitigated
22,323
12,112
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,855
602
0
860
7,912
2,021
184
3,127
4,785
35,816
0
L
Zhong Kui
Aarinov
Zhong Kui
8,241
1,184
0
3,333
10,054
6,626
0
816
9,238
49,239
0
W
Guan Yu
JKito
Guan Yu
4,659
1,145
569
3,353
8,125
5,711
79
2,030
5,901
0
20,239
L
5,602
3,993
0
2,603
13,573
3,896
458
4,343
9,230
0
36,845
L
1,172
229
249
1,470
13,134
8,449
175
436
12,698
19,090
0
W
Mulan
Mortey466
Mulan
5,940
1,402
0
5,512
10,315
5,710
369
7,189
3,126
0
53,912
L
6,933
4,495
0
3,597
11,493
2,698
820
1,011
10,482
0
39,423
W
Neith
Triviaz
Neith
11,605
5,309
0
3,567
7,100
2,612
1,779
834
6,240
0
57,265
W
9,733
241
0
3,221
8,594
4,818
409
1,630
6,752
59,015
0
W
Mercury
xDestructive
Mercury
5,290
2,717
0
230
9,509
3,472
0
2,067
7,356
0
54,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
37,915
312
Minions Killed
423
0
Camps Cleared
0
1,151,187
Distance Traveled
1,310,664
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,373
490
61
5
0
235,616
5
L
Zhong Kui
7,357
566
97
7
0
215,415
0
W
Guan Yu
7,010
539
40
3
0
281,929
1
L
Arachne
6,630
510
68
5
0
276,138
1
L
Ymir
5,327
410
25
2
0
217,642
2
W
Mulan
7,603
585
99
8
0
241,559
1
L
Anhur
5,608
431
61
5
0
206,376
1
W
Neith
7,793
599
77
6
0
260,958
2
W
Anubis
8,114
624
122
9
0
227,626
2
W
Mercury
7,395
569
85
7
0
298,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role