Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Arnette
Rama
Level 129
God Stats
1W - 3L
1,377 SR
Queue Stats
36W - 37L
1,588 Elo+
Solo
Athena
Athena
Dennismite19
Athena
Level 160
God Stats
1W - 2L
1,691 SR
Queue Stats
108W - 93L
1,613 Elo+
Party 2
Anhur
Anhur
I_Hate_Tests
Anhur
Level 116
God Stats
3W - 2L
1,691 SR
Queue Stats
284W - 298L
1,543 Elo+
Solo
Sylvanus
Sylvanus
MinderSynthwave
Sylvanus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 83L
1,619 Elo+
Party 2
Team Averages
Level 138
1,552 SR
1,573 Elo+

VS

Team Averages
Level 140
1,639 SR
1,549 Elo+
Hun Batz
Hun Batz
Giv3m3Pipe
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Jakugara
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 1
Atlas
Atlas
Rokuonjishouji
Atlas
Level 136
God Stats
7W - 2L
1,754 SR
Queue Stats
438W - 431L
1,558 Elo+
Solo
Ra
Ra
gerariv27
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xXSonricsXx
Cthulhu
Level 155
God Stats
4W - 0L
1,943 SR
Queue Stats
191W - 204L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 8 / 9
11,259
751
25,557
20,526
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Arnette
Rama
18
1 / 5 / 11
10,108
674
19,257
16,769
9,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
0 / 4 / 11
9,668
645
10,766
30,596
27,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 5 / 6
10,804
720
17,945
15,956
9,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
15
2 / 6 / 10
10,011
667
9,361
20,545
27,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Giv3m3Pipe
Hun Batz
17
11 / 5 / 10
11,714
781
21,241
14,392
8,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Jakugara
Sun Wukong
19
6 / 3 / 16
11,450
763
14,869
25,038
25,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 19
12,577
838
16,558
24,955
28,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 4 / 13
10,633
709
13,712
15,827
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
xXSonricsXx
Cthulhu
19
5 / 1 / 21
11,399
760
26,172
22,753
29,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
16
Kills
28
28
Deaths
17
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
8
9
1.19
L
Rama
Arnette
Rama
1
5
11
1.3
L
Athena
0
4
11
1.38
W
Hun Batz
Giv3m3Pipe
Hun Batz
11
5
10
3.2
L
8
5
6
2.2
W
Sun Wukong
Jakugara
Sun Wukong
6
3
16
4.67
L
Sylvanus
2
6
10
1.17
W
5
4
19
3.63
W
1
4
13
1.88
W
Cthulhu
xXSonricsXx
Cthulhu
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,886
Damage
92,552
104,392
Taken
102,965
85,480
Mitigated
101,822
40,060
Healing
44,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
25,557
4,236
443
4,825
20,526
10,889
0
9,880
10,443
0
42,084
L
Rama
Arnette
Rama
19,257
10,227
1,416
2,856
16,769
9,714
0
11,210
5,284
0
41,637
L
Athena
10,766
1,810
1,770
11,348
30,596
27,694
148
14,594
15,520
19,162
0
W
Hun Batz
Giv3m3Pipe
Hun Batz
21,241
3,536
0
400
14,392
8,807
1,659
2,678
11,714
0
29,560
L
17,945
7,254
0
2,077
15,956
9,459
520
8,552
7,182
0
32,685
W
Sun Wukong
Jakugara
Sun Wukong
14,869
3,908
3,688
6,827
25,038
25,833
1,874
5,803
19,235
0
23,093
L
Sylvanus
9,361
1,786
9,408
5,917
20,545
27,724
0
10,500
9,521
14,233
0
W
16,558
6,764
4,582
2,045
24,955
28,340
1,874
3,908
21,047
26,440
0
W
13,712
1,145
9,279
4,150
15,827
9,442
1,710
2,698
13,129
39,163
0
W
Cthulhu
xXSonricsXx
Cthulhu
26,172
1,598
6,808
6,977
22,753
29,400
741
5,040
17,713
41,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
57,773
147
Minions Killed
166
0
Camps Cleared
0
1,180,490
Distance Traveled
1,403,280
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,259
751
33
2
0
250,733
0
L
Rama
10,108
674
49
3
0
231,251
2
L
Athena
9,668
645
19
1
0
276,063
1
W
Hun Batz
11,714
781
26
2
0
258,248
2
L
Anhur
10,804
720
35
2
0
234,300
11
W
Sun Wukong
11,450
763
28
2
0
272,184
0
L
Sylvanus
10,011
667
11
1
0
188,143
0
W
Atlas
12,577
838
19
1
0
257,021
1
W
Ra
10,633
709
58
4
0
295,175
3
W
Cthulhu
11,399
760
35
2
0
320,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role