Player Matchup

King Arthur
King Arthur
ChiiGodd
King Arthur
Level 66
God Stats
26W - 18L
1,232 SR
Queue Stats
181W - 163L
1,464 Elo+
Party 2
Ares
Ares
JOEYWHARFF
Ares
Level 38
God Stats
12W - 9L
1,556 SR
Queue Stats
53W - 53L
1,479 Elo+
Party 1
Thoth
Thoth
JellyJamminn
Thoth
Level 89
God Stats
3W - 0L
1,640 SR
Queue Stats
100W - 80L
1,518 Elo+
Party 2
Skadi
Skadi
Nateboss100
Skadi
Level 48
God Stats
14W - 8L
1,665 SR
Queue Stats
79W - 84L
1,438 Elo+
Party 1
Lancelot
Lancelot
TheeButtShank
Lancelot
Level 24
God Stats
16W - 7L
1,464 SR
Queue Stats
107W - 93L
1,515 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,483 Elo+

VS

Team Averages
Level 71
1,551 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Bengalll18
Medusa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,290 Elo+
Party 3
Cliodhna
Cliodhna
Clǿud
Cliodhna
Level 145
God Stats
0W - 1L
1,359 SR
Queue Stats
157W - 145L
1,616 Elo+
Party 3
Merlin
Merlin
TheSinfulSage
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,789 Elo+
Party 3
Geb
Geb
Yoku Bo7286
Geb
Level 62
God Stats
3W - 2L
1,895 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiiGodd
King Arthur
10
2 / 0 / 1
6,221
622
5,876
7,729
6,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 4
5,265
527
2,439
7,121
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 0 / 0
6,321
632
1,978
2,438
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 0
6,342
634
7,614
4,965
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
TheeButtShank
Lancelot
9
2 / 2 / 0
5,622
562
3,854
7,260
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 1
5,011
501
2,591
9,023
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Bengalll18
Medusa
8
0 / 2 / 1
4,580
458
2,394
5,113
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Clǿud
Cliodhna
10
1 / 3 / 0
5,406
541
4,644
9,771
5,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,673
467
443
3,182
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,719
472
2,190
8,890
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
3
3
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
L
Medusa
Bengalll18
Medusa
0
2
1
0.25
W
King Arthur
ChiiGodd
King Arthur
2
0
1
2.5
L
Cliodhna
Clǿud
Cliodhna
1
3
0
0.33
W
0
1
4
2
W
3
0
0
3
W
5
0
0
5
L
1
3
0
0.33
W
Lancelot
TheeButtShank
Lancelot
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
12,262
29,513
Taken
35,979
16,959
Mitigated
16,046
5,810
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,591
352
0
500
9,023
3,829
0
173
8,770
28,038
0
L
Medusa
Bengalll18
Medusa
2,394
1,363
0
666
5,113
1,379
0
913
4,200
0
24,102
W
King Arthur
ChiiGodd
King Arthur
5,876
1,014
0
1,629
7,729
6,933
0
204
7,525
0
40,517
L
Cliodhna
Clǿud
Cliodhna
4,644
1,271
0
3,562
9,771
5,510
0
0
9,771
0
35,839
W
2,439
306
0
583
7,121
4,559
32
1,533
5,588
12,679
0
W
1,978
5
0
1,004
2,438
826
194
206
2,232
32,656
0
W
7,614
4,081
0
358
4,965
1,771
1,174
1,146
3,819
0
44,335
L
443
91
0
0
3,182
1,038
0
1,435
1,457
13,544
0
W
Lancelot
TheeButtShank
Lancelot
3,854
1,488
0
2,236
7,260
2,870
0
2,135
5,125
0
29,404
L
2,190
354
0
3,071
8,890
4,290
0
1,526
7,364
17,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
24,389
291
Minions Killed
225
0
Camps Cleared
0
1,024,449
Distance Traveled
898,661
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,011
501
57
6
0
198,529
0
L
Medusa
4,580
458
54
5
0
185,076
1
W
King Arthur
6,221
622
64
6
0
213,752
1
L
Cliodhna
5,406
541
70
7
0
195,805
2
W
Ares
5,265
527
14
1
0
214,916
4
W
Thoth
6,321
632
74
7
0
196,445
4
W
Skadi
6,342
634
74
7
0
172,731
1
L
Merlin
4,673
467
21
2
0
132,183
0
W
Lancelot
5,622
562
65
7
0
226,605
2
L
Geb
4,719
472
23
2
0
187,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role