Player Matchup

Merlin
Merlin
Blank8547
Merlin
Level 85
God Stats
3W - 4L
1,342 SR
Queue Stats
59W - 78L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MolecularPrime
Morgan Le Fay
Level 160
God Stats
11W - 11L
1,862 SR
Queue Stats
201W - 166L
1,578 Elo+
Solo
Odin
Odin
PrincessSkittlez
Odin
Level 85
God Stats
3W - 2L
1,795 SR
Queue Stats
106W - 164L
1,421 Elo+
Solo
Team Averages
Level 110
1,666 SR
1,453 Elo+

VS

Team Averages
Level 121
1,623 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackAngel512
Morgan Le Fay
Level 153
God Stats
16W - 12L
1,664 SR
Queue Stats
242W - 242L
1,580 Elo+
Solo
Cthulhu
Cthulhu
UltraMegaOrzel
Cthulhu
Level 64
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blank8547
Merlin
7
0 / 0 / 0
6,262
569
1,571
2,043
765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MolecularPrime
Morgan Le Fay
13
1 / 1 / 0
7,415
674
8,726
8,782
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
7,159
651
8,423
9,159
8,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 1
7,341
667
4,710
7,820
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BlackAngel512
Morgan Le Fay
12
0 / 0 / 1
7,310
665
7,606
7,484
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 0
7,856
714
4,816
10,945
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Morgan Le Fay
BlackAngel512
Morgan Le Fay
0
0
1
0.5
L
Merlin
Blank8547
Merlin
0
0
0
0
L
Morgan Le Fay
MolecularPrime
Morgan Le Fay
1
1
0
1
L
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
17,132
19,984
Taken
26,249
12,861
Mitigated
17,461
3,491
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,710
1,277
0
2,340
7,820
3,969
315
2,584
5,236
0
24,016
W
Morgan Le Fay
BlackAngel512
Morgan Le Fay
7,606
502
0
2,198
7,484
3,634
0
4,098
3,386
34,447
0
L
Merlin
Blank8547
Merlin
1,571
276
0
1,000
2,043
765
0
1,327
716
11,424
0
L
Morgan Le Fay
MolecularPrime
Morgan Le Fay
8,726
269
0
1,777
8,782
4,052
0
5,271
3,511
31,047
0
L
8,423
1,712
0
714
9,159
8,044
0
6,395
2,764
0
23,506
W
4,816
176
578
5,000
10,945
9,858
0
4,044
6,901
12,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
22,507
123
Minions Killed
122
3
Camps Cleared
7
674,148
Distance Traveled
670,805
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,341
667
35
3
2
231,778
3
W
Morgan Le Fay
7,310
665
60
5
5
243,247
5
L
Merlin
6,262
569
34
3
1
227,301
1
L
Morgan Le Fay
7,415
674
51
5
0
220,428
0
L
Odin
7,159
651
38
3
2
226,419
2
W
Cthulhu
7,856
714
27
2
0
195,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role