Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ayyo Taee
Atlas
Level 138
God Stats
3W - 0L
1,209 SR
Queue Stats
101W - 67L
1,639 Elo+
Party 2
Hachiman
Hachiman
IAmella_
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,797 Elo+
Solo
Zhong Kui
Zhong Kui
KTS Boohbah
Zhong Kui
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 221L
1,546 Elo+
Party 2
Cerberus
Cerberus
MR JBIZZY
Cerberus
Level 150
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 1L
1,785 Elo+
Party 2
Team Averages
Level 110
1,499 SR
1,653 Elo+

VS

Team Averages
Level 47
1,537 SR
1,526 Elo+
Cliodhna
Cliodhna
ExplodingJuulz
Cliodhna
Level 27
God Stats
0W - 2L
1,242 SR
Queue Stats
77W - 86L
1,539 Elo+
Solo
Fafnir
Fafnir
Karlieclarke
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Thoth
Thoth
Schmoaldy
Thoth
Level 104
God Stats
5W - 1L
1,714 SR
Queue Stats
159W - 135L
1,561 Elo+
Party 1
Ravana
Ravana
Trippingmyself
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
zClaw_Epic
Discordia
Level 62
God Stats
2W - 1L
1,727 SR
Queue Stats
119W - 112L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 3 / 13
10,129
921
11,727
11,603
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Ayyo Taee
Atlas
15
3 / 3 / 21
9,599
873
8,847
14,820
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
IAmella_
Hachiman
17
6 / 1 / 23
9,945
904
16,630
9,506
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KTS Boohbah
Zhong Kui
16
3 / 3 / 17
9,482
862
12,359
13,510
11,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MR JBIZZY
Cerberus
17
10 / 4 / 16
10,758
978
18,920
21,512
16,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
10 / 6 / 4
10,875
989
13,257
15,661
7,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
12
0 / 6 / 4
7,646
695
2,568
18,125
22,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Schmoaldy
Thoth
14
3 / 4 / 7
8,548
777
16,282
10,798
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 8 / 7
6,940
631
5,054
13,918
6,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
zClaw_Epic
Discordia
14
1 / 7 / 6
7,762
706
9,563
12,993
5,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
31
Kills
14
14
Deaths
31
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
3
13
5.17
W
Atlas
Ayyo Taee
Atlas
3
3
21
4.5
L
Cliodhna
10
6
4
2
W
Hachiman
IAmella_
Hachiman
6
1
23
17.5
W
Zhong Kui
KTS Boohbah
Zhong Kui
3
3
17
3.83
L
Fafnir
0
6
4
0.33
W
Cerberus
MR JBIZZY
Cerberus
10
4
16
4.5
L
Thoth
Schmoaldy
Thoth
3
4
7
1.63
L
0
8
7
0.44
L
Discordia
zClaw_Epic
Discordia
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,483
Damage
46,724
70,951
Taken
71,495
52,163
Mitigated
46,714
34,037
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,727
6,317
1,824
3,298
11,603
5,023
1,482
4,083
7,378
0
31,229
W
Atlas
Ayyo Taee
Atlas
8,847
3,058
579
1,970
14,820
14,696
79
5,374
9,120
17,270
0
L
Cliodhna
13,257
1,460
398
3,684
15,661
7,142
663
7,550
7,994
0
28,739
W
Hachiman
IAmella_
Hachiman
16,630
10,113
1,659
3,397
9,506
4,246
2,861
4,137
5,147
0
26,593
W
Zhong Kui
KTS Boohbah
Zhong Kui
12,359
526
1,791
4,584
13,510
11,636
80
5,942
7,279
22,401
0
L
Fafnir
2,568
1,181
331
1,261
18,125
22,613
0
9,010
8,963
3,565
0
W
Cerberus
MR JBIZZY
Cerberus
18,920
378
5,380
9,555
21,512
16,562
0
7,540
13,614
25,361
0
L
Thoth
Schmoaldy
Thoth
16,282
212
736
1,723
10,798
4,762
0
6,151
4,536
32,711
0
L
5,054
720
0
1,174
13,918
6,999
195
8,458
5,294
0
7,246
L
Discordia
zClaw_Epic
Discordia
9,563
774
133
619
12,993
5,198
0
8,091
4,582
17,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
41,771
153
Minions Killed
96
0
Camps Cleared
0
1,051,120
Distance Traveled
982,950
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,129
921
53
5
0
189,641
2
W
Atlas
9,599
873
12
1
0
216,546
0
L
Cliodhna
10,875
989
31
3
0
185,677
0
W
Hachiman
9,945
904
23
2
0
203,011
0
W
Zhong Kui
9,482
862
22
2
0
227,349
3
L
Fafnir
7,646
695
5
0
0
197,796
0
W
Cerberus
10,758
978
43
4
0
214,573
1
L
Thoth
8,548
777
30
3
0
209,942
0
L
Ravana
6,940
631
8
1
0
208,062
1
L
Discordia
7,762
706
22
2
0
181,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role