Player Matchup

Danzaburou
Danzaburou
BadaBing420
Danzaburou
Level 5
God Stats
7W - 10L
1,468 SR
Queue Stats
7W - 10L
1,698 Elo+
Party 1
Lancelot
Lancelot
BadaBing69
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,698 Elo+
Party 1
Jing Wei
Jing Wei
BadaBing710
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,698 Elo+
Party 1
Ares
Ares
DynamoSp
Ares
Level 160
God Stats
2W - 4L
1,485 SR
Queue Stats
226W - 214L
1,557 Elo+
Party 3
Discordia
Discordia
Tøkørø
Discordia
Level 159
God Stats
3W - 7L
1,430 SR
Queue Stats
103W - 90L
1,556 Elo+
Party 3
Team Averages
Level 78
1,476 SR
1,642 Elo+

VS

Team Averages
Level 81
1,612 SR
1,465 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
PazuSama
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Tuix46
Cthulhu
Level 48
God Stats
3W - 1L
1,721 SR
Queue Stats
9W - 5L
1,489 Elo+
Party 2
Scylla
Scylla
Xanxibar1
Scylla
Level 12
God Stats
3W - 1L
1,721 SR
Queue Stats
7W - 5L
1,412 Elo+
Party 2
Da Ji
Da Ji
sonicfusion63
Da Ji
Level 159
God Stats
5W - 9L
1,619 SR
Queue Stats
125W - 138L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadaBing420
Danzaburou
12
0 / 4 / 1
6,955
1,159
5,299
7,990
3,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
BadaBing69
Lancelot
11
0 / 4 / 1
6,454
1,076
6,058
8,818
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
BadaBing710
Jing Wei
11
0 / 4 / 1
6,827
1,138
3,639
7,650
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
11
1 / 5 / 0
6,926
1,154
6,894
11,898
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Tøkørø
Discordia
11
0 / 1 / 0
6,204
1,034
964
1,030
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

237

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 0 / 11
7,902
1,317
8,031
3,845
1,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
PazuSama
Amaterasu
13
0 / 0 / 15
7,265
1,211
5,168
5,808
5,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Tuix46
Cthulhu
13
3 / 0 / 13
8,746
1,458
7,696
5,690
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Xanxibar1
Scylla
13
3 / 1 / 10
7,721
1,287
6,957
4,079
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 7
8,797
1,466
7,137
6,210
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
1
Kills
18
18
Deaths
1
3
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
11
9.5
L
Danzaburou
BadaBing420
Danzaburou
0
4
1
0.13
L
Lancelot
BadaBing69
Lancelot
0
4
1
0.13
L
Jing Wei
BadaBing710
Jing Wei
0
4
1
0.13
L
Ares
1
5
0
0.2
W
Amaterasu
PazuSama
Amaterasu
0
0
15
7.5
W
Cthulhu
Tuix46
Cthulhu
3
0
13
9.5
L
Discordia
Tøkørø
Discordia
0
1
0
0
W
Scylla
Xanxibar1
Scylla
3
1
10
8
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
34,989
37,386
Taken
25,632
26,657
Mitigated
19,161
3,182
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,031
3,403
0
20
3,845
1,711
0
1,518
2,323
0
28,703
L
Danzaburou
BadaBing420
Danzaburou
5,299
2,409
0
1,523
7,990
3,750
0
2,613
5,377
0
17,788
L
Lancelot
BadaBing69
Lancelot
6,058
1,165
0
230
8,818
4,726
0
4,031
4,787
0
10,113
L
Jing Wei
BadaBing710
Jing Wei
3,639
1,999
0
671
7,650
3,369
0
2,706
4,944
0
16,773
L
Ares
6,894
144
0
743
11,898
14,467
0
4,889
7,009
10,476
0
W
Amaterasu
PazuSama
Amaterasu
5,168
1,916
0
454
5,808
5,278
0
1,445
4,325
0
8,796
W
Cthulhu
Tuix46
Cthulhu
7,696
695
683
1,369
5,690
7,303
0
1,507
4,157
16,182
0
L
Discordia
Tøkørø
Discordia
964
0
0
15
1,030
345
0
414
616
3,121
0
W
Scylla
Xanxibar1
Scylla
6,957
834
0
0
4,079
1,633
0
1,220
2,855
12,567
0
W
7,137
2,104
0
380
6,210
3,236
0
2,082
4,114
0
16,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
40,431
85
Minions Killed
129
5
Camps Cleared
6
503,611
Distance Traveled
727,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,902
1,317
56
9
2
134,093
0
L
Danzaburou
6,955
1,159
38
6
3
101,458
0
L
Lancelot
6,454
1,076
5
1
2
130,421
0
L
Jing Wei
6,827
1,138
34
6
0
135,910
0
L
Ares
6,926
1,154
2
0
0
109,925
1
W
Amaterasu
7,265
1,211
11
2
0
133,743
0
W
Cthulhu
8,746
1,458
18
3
0
163,672
0
L
Discordia
6,204
1,034
6
1
0
25,897
0
W
Scylla
7,721
1,287
13
2
1
133,063
0
W
Da Ji
8,797
1,466
31
5
3
162,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role