Player Matchup

Zeus
Zeus
ProfessorHam22
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,352 Elo+
Party 1
Hel
Hel
SemperFinem
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1
Bakasura
Bakasura
TheHumanHam
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,675 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,490 Elo+

VS

Team Averages
Level 105
1,500 SR
1,450 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BigSlimeyBogey
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 2
Hera
Hera
millerbaby14
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,389
763
10,018
8,427
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 3
6,757
614
2,562
10,672
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
TheHumanHam
Bakasura
12
2 / 5 / 3
7,720
702
9,151
12,451
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 0 / 7
10,458
951
13,026
10,200
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 5
8,680
789
4,762
10,661
8,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 5 / 5
8,555
778
8,324
8,952
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
7
11.5
W
4
1
5
6.5
L
4
6
1
0.75
L
0
5
3
0.3
L
Bakasura
TheHumanHam
Bakasura
2
5
3
0.7
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
26,112
31,550
Taken
29,813
17,012
Mitigated
16,062
6,073
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,026
4,826
0
4,107
10,200
4,345
1,621
6,334
3,316
0
49,074
W
4,762
1,940
360
3,472
10,661
8,708
0
4,548
5,197
0
16,457
L
10,018
1,005
0
190
8,427
3,032
0
1,312
7,115
24,855
0
L
2,562
280
2,016
2,518
10,672
7,595
0
3,142
7,530
16,028
0
L
Bakasura
TheHumanHam
Bakasura
9,151
5,371
0
1,349
12,451
6,385
0
3,970
8,481
0
14,472
W
8,324
2,719
0
897
8,952
3,009
140
2,385
5,858
37,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
27,693
81
Minions Killed
155
0
Camps Cleared
11
577,345
Distance Traveled
663,916
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,458
951
81
7
6
224,543
4
W
Vamana
8,680
789
22
2
1
244,144
0
L
Zeus
8,389
763
32
3
0
176,116
3
L
Hel
6,757
614
13
1
0
185,898
0
L
Bakasura
7,720
702
36
3
0
215,331
2
W
Hera
8,555
778
52
5
4
195,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role