Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
WeenerAshDan
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,638 Elo+
Party 3
Sol
Sol
XploitX2
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 84L
1,612 Elo+
Solo
Camazotz
Camazotz
angel0403
Camazotz
Level 72
God Stats
2W - 2L
1,298 SR
Queue Stats
161W - 161L
1,559 Elo+
Party 1
Geb
Geb
weazeltamer
Geb
Level 129
God Stats
1W - 4L
1,504 SR
Queue Stats
111W - 86L
1,636 Elo+
Party 3
Team Averages
Level 106
1,460 SR
1,589 Elo+

VS

Team Averages
Level 83
1,735 SR
1,572 Elo+
Fafnir
Fafnir
Foopy111
Fafnir
Level 62
God Stats
4W - 2L
1,705 SR
Queue Stats
94W - 91L
1,480 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Laoch29
Ah Muzen Cab
Level 101
God Stats
3W - 1L
1,929 SR
Queue Stats
81W - 63L
1,618 Elo+
Party 4
Thoth
Thoth
broxov
Thoth
Level 57
God Stats
1W - 0L
1,641 SR
Queue Stats
54W - 36L
1,642 Elo+
Party 4
King Arthur
King Arthur
northstarbruv
King Arthur
Level 109
God Stats
3W - 0L
1,814 SR
Queue Stats
95W - 76L
1,559 Elo+
Party 2
Vamana
Vamana
transfiniteKILL
Vamana
Level 87
God Stats
2W - 1L
1,584 SR
Queue Stats
95W - 85L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 6 / 7
11,417
672
23,720
16,444
7,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 9 / 9
10,703
630
9,525
25,768
24,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 2 / 7
12,419
731
19,911
13,654
6,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
angel0403
Camazotz
15
4 / 8 / 3
10,277
605
6,973
23,077
9,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
1 / 6 / 15
11,839
696
13,085
30,140
40,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Foopy111
Fafnir
17
2 / 3 / 20
10,868
639
4,874
20,209
33,167
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Laoch29
Ah Muzen Cab
20
9 / 3 / 19
13,553
797
31,262
19,537
10,752
Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
broxov
Thoth
19
6 / 3 / 19
12,113
713
30,430
11,892
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
northstarbruv
King Arthur
18
5 / 5 / 18
11,344
667
12,028
19,578
20,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 3 / 18
13,396
788
15,610
23,830
22,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
17
Kills
29
31
Deaths
17
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
6
7
1.42
W
Fafnir
Foopy111
Fafnir
2
3
20
4
W
Ah Muzen Cab
Laoch29
Ah Muzen Cab
9
3
19
6.17
L
2
9
9
0.72
L
5
2
7
4.25
L
Camazotz
angel0403
Camazotz
4
8
3
0.69
W
Thoth
broxov
Thoth
6
3
19
5.17
W
King Arthur
northstarbruv
King Arthur
5
5
18
2.8
W
7
3
18
5.33
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,214
Damage
94,204
109,083
Taken
95,046
88,256
Mitigated
93,808
26,995
Healing
40,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
23,720
5,430
3,814
3,014
16,444
7,738
1,293
4,012
12,432
39,447
0
W
Fafnir
Foopy111
Fafnir
4,874
1,859
744
5,258
20,209
33,167
348
12,120
8,089
12,513
0
W
Ah Muzen Cab
Laoch29
Ah Muzen Cab
31,262
18,624
2,229
9,199
19,537
10,752
4,944
13,950
5,587
0
64,969
L
9,525
512
565
4,419
25,768
24,121
542
10,054
15,714
0
14,259
L
19,911
4,338
2,077
3,401
13,654
6,248
1,730
4,504
9,150
52,983
0
L
Camazotz
angel0403
Camazotz
6,973
948
1,280
2,958
23,077
9,730
973
6,912
16,165
0
13,115
W
Thoth
broxov
Thoth
30,430
893
3,669
1,730
11,892
6,265
922
9,507
2,385
59,383
0
W
King Arthur
northstarbruv
King Arthur
12,028
1,231
3,527
2,336
19,578
20,630
587
9,655
9,923
0
23,820
W
15,610
6,353
4,695
7,481
23,830
22,994
2,037
11,484
12,346
0
32,787
L
13,085
820
479
4,988
30,140
40,419
222
9,822
20,318
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
61,274
174
Minions Killed
169
0
Camps Cleared
0
1,438,732
Distance Traveled
1,590,603
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,417
672
49
3
0
268,546
3
W
Fafnir
10,868
639
13
1
0
316,102
4
W
Ah Muzen Cab
13,553
797
60
4
0
308,688
1
L
Tyr
10,703
630
18
1
0
299,161
0
L
Sol
12,419
731
83
5
0
305,811
5
L
Camazotz
10,277
605
8
0
0
278,685
0
W
Thoth
12,113
713
55
3
0
329,444
6
W
King Arthur
11,344
667
13
1
0
316,519
0
W
Vamana
13,396
788
28
2
0
319,850
3
L
Geb
11,839
696
16
1
0
286,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role