Player Matchup

Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Critegic
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
EL TIIMBA
Baron Samedi
Level 109
God Stats
11W - 12L
1,520 SR
Queue Stats
205W - 222L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
LocaPrincess331
Kukulkan
Level 126
God Stats
6W - 8L
1,259 SR
Queue Stats
320W - 356L
1,484 Elo+
Party 1
Osiris
Osiris
RoomOnFire2468
Osiris
Level 39
God Stats
4W - 3L
1,570 SR
Queue Stats
225W - 252L
1,348 Elo+
Party 1
Team Averages
Level 110
1,470 SR
1,493 Elo+

VS

Team Averages
Level 71
1,510 SR
1,433 Elo+
Merlin
Merlin
Beechigo
Merlin
Level 83
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 30L
1,422 Elo+
Party 2
Hercules
Hercules
CanineMango340
Hercules
Level 115
God Stats
0W - 1L
1,549 SR
Queue Stats
40W - 38L
1,541 Elo+
Party 2
Chiron
Chiron
Datboi9525
Chiron
Level 49
God Stats
6W - 8L
1,304 SR
Queue Stats
8W - 11L
1,263 Elo+
Party 2
Nemesis
Nemesis
MyNaMeIzBraSi
Nemesis
Level 68
God Stats
1W - 2L
1,564 SR
Queue Stats
120W - 120L
1,386 Elo+
Party 2
Mulan
Mulan
PerfectPats1283
Mulan
Level 39
God Stats
0W - 1L
1,422 SR
Queue Stats
54W - 60L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 3 / 5
9,265
545
7,755
10,408
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Critegic
Artemis
16
10 / 0 / 5
9,765
574
22,885
11,718
5,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
EL TIIMBA
Baron Samedi
14
1 / 1 / 14
9,030
531
7,071
13,170
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
5 / 0 / 3
9,839
579
5,703
5,187
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 3
9,247
544
10,370
16,913
17,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beechigo
Merlin
12
1 / 5 / 0
7,652
450
4,926
9,376
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
11
0 / 4 / 0
6,308
371
6,369
20,184
15,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Datboi9525
Chiron
11
0 / 6 / 0
6,438
379
3,960
13,386
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
12
2 / 7 / 0
7,297
429
6,212
16,089
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
7,855
462
8,361
17,529
11,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
27
Kills
4
6
Deaths
27
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
3
5
2.83
L
Merlin
Beechigo
Merlin
1
5
0
0.2
L
Hercules
0
4
0
0
W
Artemis
Critegic
Artemis
10
0
5
12.5
L
Chiron
Datboi9525
Chiron
0
6
0
0
W
Baron Samedi
EL TIIMBA
Baron Samedi
1
1
14
8
W
Kukulkan
5
0
3
6.5
L
Nemesis
2
7
0
0.29
L
1
5
2
0.4
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,784
Damage
29,828
57,396
Taken
76,564
42,712
Mitigated
40,523
26,481
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,755
1,735
0
3,040
10,408
4,594
134
773
9,635
0
49,256
L
Merlin
Beechigo
Merlin
4,926
160
0
1,072
9,376
3,700
0
3,930
5,446
53,048
0
L
Hercules
6,369
1,524
269
9,303
20,184
15,418
0
3,112
17,072
6,625
30,529
W
Artemis
Critegic
Artemis
22,885
15,624
0
8,442
11,718
5,342
1,379
1,338
10,380
0
78,489
L
Chiron
Datboi9525
Chiron
3,960
869
693
2,097
13,386
3,926
0
3,234
10,152
0
36,719
W
Baron Samedi
EL TIIMBA
Baron Samedi
7,071
518
1,572
4,229
13,170
12,372
116
1,465
11,705
43,585
0
W
Kukulkan
5,703
615
0
1,310
5,187
2,421
2,020
1,722
3,465
73,211
0
L
Nemesis
6,212
1,637
0
1,604
16,089
6,131
0
1,911
14,178
0
48,525
L
8,361
2,468
0
5,918
17,529
11,348
1,577
587
16,942
0
62,044
W
10,370
4,631
0
7,888
16,913
17,983
555
1,074
15,839
0
55,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
35,550
466
Minions Killed
392
0
Camps Cleared
0
1,587,275
Distance Traveled
1,531,229
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,265
545
77
5
0
368,213
1
L
Merlin
7,652
450
101
6
0
286,980
0
L
Hercules
6,308
371
56
3
0
318,912
0
W
Artemis
9,765
574
118
7
0
299,054
1
L
Chiron
6,438
379
73
4
0
279,358
0
W
Baron Samedi
9,030
531
54
3
0
302,851
2
W
Kukulkan
9,839
579
140
8
0
314,878
0
L
Nemesis
7,297
429
66
4
0
366,821
0
L
Mulan
7,855
462
96
6
0
279,158
0
W
Osiris
9,247
544
77
5
0
302,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role