Player Matchup

Athena
Athena
Kinduna
Athena
Level 18
God Stats
22W - 18L
1,521 SR
Queue Stats
62W - 60L
1,421 Elo+
Party 1
Rama
Rama
Lifeleechkao
Rama
Level 56
God Stats
3W - 4L
1,212 SR
Queue Stats
94W - 89L
1,486 Elo+
Party 1
Hera
Hera
Natsunaine
Hera
Level 146
God Stats
7W - 2L
1,343 SR
Queue Stats
227W - 220L
1,470 Elo+
Party 1
Ravana
Ravana
You_Knoww_-
Ravana
Level 107
God Stats
6W - 3L
1,501 SR
Queue Stats
134W - 131L
1,487 Elo+
Party 2
Mulan
Mulan
beltsucksatcod2
Mulan
Level 65
God Stats
16W - 14L
1,461 SR
Queue Stats
62W - 60L
1,465 Elo+
Party 2
Team Averages
Level 78
1,408 SR
1,466 Elo+

VS

Team Averages
Level 64
1,500 SR
1,345 Elo+
Guan Yu
Guan Yu
CAPTCrushem
Guan Yu
Level 118
God Stats
10W - 9L
1,687 SR
Queue Stats
185W - 182L
1,481 Elo+
Party 3
Apollo
Apollo
DewSlush
Apollo
Level 8
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 3
Agni
Agni
JULILOKA06
Agni
Level 61
God Stats
66W - 74L
1,497 SR
Queue Stats
334W - 372L
1,362 Elo+
Solo
Lancelot
Lancelot
SlaughterMelown
Lancelot
Level 102
God Stats
72W - 59L
1,524 SR
Queue Stats
208W - 192L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
xlEVOLVElx
Cthulhu
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kinduna
Athena
15
2 / 2 / 15
9,996
526
6,426
12,629
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
13 / 2 / 4
10,981
578
22,586
15,831
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 5
10,909
574
15,332
9,051
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
18
5 / 2 / 5
10,857
571
12,474
9,792
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 0
9,408
495
12,322
14,907
9,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CAPTCrushem
Guan Yu
17
7 / 2 / 1
10,994
579
18,391
24,496
33,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
DewSlush
Apollo
11
0 / 7 / 1
6,996
368
3,094
10,886
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 6 / 2
8,390
442
6,801
16,517
6,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
17
1 / 4 / 3
9,675
509
7,293
17,561
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xlEVOLVElx
Cthulhu
12
0 / 7 / 3
7,849
413
4,844
20,526
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
26
Kills
9
9
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CAPTCrushem
Guan Yu
7
2
1
3.75
L
Apollo
DewSlush
Apollo
0
7
1
0.07
L
1
6
2
0.33
W
Athena
Kinduna
Athena
2
2
15
4.75
W
13
2
4
7.5
W
4
0
5
6.5
L
Lancelot
1
4
3
0.63
W
Ravana
5
2
5
3.75
W
2
3
0
0.67
L
Cthulhu
xlEVOLVElx
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,140
Damage
40,423
62,210
Taken
89,986
37,939
Mitigated
67,425
20,221
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CAPTCrushem
Guan Yu
18,391
4,007
382
6,636
24,496
33,831
12
4,313
20,183
0
87,818
L
Apollo
DewSlush
Apollo
3,094
1,846
0
306
10,886
2,964
0
2,404
8,482
0
30,098
L
6,801
464
167
3,585
16,517
6,543
1,422
6,344
10,173
60,009
0
W
Athena
Kinduna
Athena
6,426
1,290
0
2,374
12,629
11,293
392
3,261
9,368
16,527
0
W
22,586
18,597
0
6,899
15,831
7,368
4,842
3,486
12,345
0
94,768
W
15,332
3,793
115
2,420
9,051
5,014
1,576
3,718
5,333
98,372
0
L
Lancelot
7,293
1,687
0
5,500
17,561
7,427
0
4,122
13,439
0
89,180
W
Ravana
12,474
5,739
504
2,716
9,792
4,898
138
1,180
8,612
0
99,658
W
12,322
3,506
0
5,193
14,907
9,366
706
0
14,907
0
59,556
L
Cthulhu
xlEVOLVElx
Cthulhu
4,844
1,136
0
1,016
20,526
16,660
0
4,575
15,951
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
43,904
567
Minions Killed
471
0
Camps Cleared
0
1,863,632
Distance Traveled
1,710,350
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,994
579
140
7
0
389,388
3
L
Apollo
6,996
368
48
3
0
315,082
3
L
Agni
8,390
442
84
4
0
286,914
1
W
Athena
9,996
526
17
1
0
394,795
6
W
Rama
10,981
578
143
8
0
319,370
3
W
Hera
10,909
574
151
8
0
405,170
8
L
Lancelot
9,675
509
157
8
0
414,117
2
W
Ravana
10,857
571
141
7
0
415,243
9
W
Mulan
9,408
495
115
6
0
329,054
0
L
Cthulhu
7,849
413
42
2
0
304,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role