Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Maelthael24
Thoth
Level 145
God Stats
4W - 9L
1,451 SR
Queue Stats
131W - 116L
1,507 Elo+
Party 2
King Arthur
King Arthur
Maniac Sand69
King Arthur
Level 16
God Stats
2W - 8L
1,466 SR
Queue Stats
2W - 8L
1,342 Elo+
Party 2
Pele
Pele
Redburner321
Pele
Level 147
God Stats
4W - 4L
1,488 SR
Queue Stats
92W - 95L
1,501 Elo+
Party 2
Izanami
Izanami
WeeBuckle668181
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 88
1,481 SR
1,470 Elo+

VS

Team Averages
Level 44
1,622 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CrispyCrabz
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,339 Elo+
Solo
Raijin
Raijin
Faithfulthysin
Raijin
Level 47
God Stats
5W - 1L
1,941 SR
Queue Stats
254W - 263L
1,575 Elo+
Solo
Bacchus
Bacchus
LiftedFall
Bacchus
Level 85
God Stats
5W - 3L
1,717 SR
Queue Stats
189W - 199L
1,519 Elo+
Party 1
Medusa
Medusa
goyls
Medusa
Level 28
God Stats
22W - 20L
1,455 SR
Queue Stats
170W - 199L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 5 / 0
7,539
628
3,898
15,932
11,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 1
8,062
672
10,073
11,930
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Maniac Sand69
King Arthur
14
0 / 1 / 2
7,632
636
3,730
10,293
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 1
8,690
724
11,354
16,853
8,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 5 / 2
7,677
640
4,474
13,745
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
7 / 0 / 8
10,543
879
17,986
15,633
16,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
CrispyCrabz
Lancelot
16
2 / 2 / 9
9,352
779
13,719
11,729
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 12
9,852
821
13,651
10,856
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
LiftedFall
Bacchus
16
4 / 0 / 10
9,651
804
6,318
10,094
12,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
goyls
Medusa
17
5 / 1 / 3
9,542
795
7,996
8,691
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
21
21
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Cu Chulainn
 
Cu Chulainn
7
0
8
11
W
Lancelot
CrispyCrabz
Lancelot
2
2
9
3.25
W
3
2
12
4.5
W
Bacchus
LiftedFall
Bacchus
4
0
10
9
L
1
6
1
0.25
L
King Arthur
Maniac Sand69
King Arthur
0
1
2
1
L
3
4
1
0.88
L
1
5
2
0.4
W
Medusa
goyls
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
59,670
68,753
Taken
57,003
38,616
Mitigated
44,668
5,426
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,898
942
0
1,951
15,932
11,268
27
2,649
13,283
0
21,109
W
Cu Chulainn
 
Cu Chulainn
17,986
3,489
0
3,110
15,633
16,851
582
1,942
13,458
0
47,848
W
Lancelot
CrispyCrabz
Lancelot
13,719
4,024
0
2,242
11,729
6,229
1,230
1,700
9,923
0
44,537
W
13,651
980
0
746
10,856
4,604
916
2,459
8,016
47,888
0
W
Bacchus
LiftedFall
Bacchus
6,318
491
0
1,319
10,094
12,684
360
1,375
8,494
10,083
0
L
10,073
282
0
168
11,930
4,717
0
6,585
5,345
26,546
0
L
King Arthur
Maniac Sand69
King Arthur
3,730
122
0
241
10,293
8,556
0
3,091
7,202
0
15,991
L
11,354
2,317
0
2,464
16,853
8,142
0
4,330
12,523
0
32,067
L
4,474
2,944
0
602
13,745
5,933
110
3,314
10,431
0
16,943
W
Medusa
goyls
Medusa
7,996
4,439
0
1,461
8,691
4,300
3,428
1,797
6,614
0
35,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
48,940
194
Minions Killed
293
0
Camps Cleared
0
1,118,830
Distance Traveled
1,375,425
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,539
628
45
4
0
258,973
0
W
Cu Chulainn
10,543
879
67
6
0
275,235
4
W
Lancelot
9,352
779
71
6
0
283,286
0
W
Raijin
9,852
821
84
7
0
265,511
0
W
Bacchus
9,651
804
6
1
0
271,565
2
L
Thoth
8,062
672
51
4
0
201,289
0
L
King Arthur
7,632
636
26
2
0
225,996
0
L
Pele
8,690
724
45
4
0
217,372
0
L
Izanami
7,677
640
27
2
0
215,200
0
W
Medusa
9,542
795
65
5
0
279,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role