Player Matchup

Arachne
Arachne
Platinum V
DrakoKnight7
Arachne
Platinum V
Level 160
God Stats
13W - 14L
1,686 SR
Queue Stats
379W - 375L
1,650 MMR
Solo
Aphrodite
Aphrodite
Platinum V
FoxMulderFBI
Aphrodite
Platinum V
Level 160
God Stats
14W - 15L
1,296 SR
Queue Stats
472W - 476L
1,638 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
consernz
Tsukuyomi
Gold I
Level 94
God Stats
32W - 23L
1,600 SR
Queue Stats
73W - 65L
1,643 MMR
Solo
Xing Tian
Xing Tian
Gold II
memphismo
Xing Tian
Gold II
Level 160
God Stats
55W - 48L
1,622 SR
Queue Stats
363W - 378L
1,644 MMR
Solo
Heimdallr
Heimdallr
Platinum I
thejorchh
Heimdallr
Platinum I
Level 148
God Stats
5W - 13L
1,372 SR
Queue Stats
391W - 402L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,515 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,544 SR
1,657 MMR
Mulan
Mulan
Silver I
CoultersLaw
Mulan
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,675 MMR
Solo
Cerberus
Cerberus
Gold III
MaceWinduMofo
Cerberus
Gold III
Level 159
God Stats
8W - 13L
1,397 SR
Queue Stats
240W - 236L
1,602 MMR
Solo
Thoth
Thoth
Gold I
Szilendt
Thoth
Gold I
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 209L
1,702 MMR
Solo
Danzaburou
Danzaburou
Gold I
WavyFlackoJodye
Danzaburou
Gold I
Level 146
God Stats
4W - 4L
1,683 SR
Queue Stats
196W - 188L
1,673 MMR
Solo
Nemesis
Nemesis
Gold I
iBurials
Nemesis
Gold I
Level 154
God Stats
2W - 2L
1,639 SR
Queue Stats
352W - 340L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrakoKnight7
Arachne
20
20 / 3 / 6
19,714
657
40,201
43,784
27,359
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
FoxMulderFBI
Aphrodite
20
5 / 5 / 16
16,944
565
19,090
29,930
16,584
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
consernz
Tsukuyomi
20
5 / 2 / 10
17,710
590
47,335
42,161
34,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
memphismo
Xing Tian
20
3 / 3 / 19
16,264
542
14,747
33,814
50,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
thejorchh
Heimdallr
20
6 / 5 / 10
17,634
588
34,174
36,282
20,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaGebAthenaJing Wei

VS

Bans
KaliBastetKing ArthurRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
15,565
519
31,869
45,670
86,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MaceWinduMofo
Cerberus
20
2 / 6 / 6
13,482
449
17,452
47,622
74,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Szilendt
Thoth
20
2 / 8 / 10
13,527
451
22,774
28,169
12,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WavyFlackoJodye
Danzaburou
20
4 / 6 / 7
14,066
469
25,204
31,984
17,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
iBurials
Nemesis
19
2 / 10 / 5
12,653
422
16,865
33,130
17,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
39
Kills
18
18
Deaths
39
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
W
Arachne
DrakoKnight7
Arachne
20
3
6
7.67
W
Aphrodite
FoxMulderFBI
Aphrodite
5
5
16
2.6
L
Cerberus
MaceWinduMofo
Cerberus
2
6
6
0.83
L
Thoth
Szilendt
Thoth
2
8
10
0.88
L
Danzaburou
WavyFlackoJodye
Danzaburou
4
6
7
1.25
W
Tsukuyomi
consernz
Tsukuyomi
5
2
10
5
L
Nemesis
iBurials
Nemesis
2
10
5
0.45
W
Xing Tian
memphismo
Xing Tian
3
3
19
4.17
W
Heimdallr
thejorchh
Heimdallr
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,547
Damage
114,164
185,971
Taken
186,575
149,722
Mitigated
208,909
100,159
Healing
50,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,869
2,003
0
9,800
45,670
86,816
0
12,551
32,747
0
77,938
W
Arachne
DrakoKnight7
Arachne
40,201
21,153
0
18,256
43,784
27,359
640
10,831
32,953
60
192,748
W
Aphrodite
FoxMulderFBI
Aphrodite
19,090
1,667
13,363
17,209
29,930
16,584
3,680
7,670
22,257
114,267
0
L
Cerberus
MaceWinduMofo
Cerberus
17,452
636
0
18,378
47,622
74,403
0
5,095
42,363
115,858
0
L
Thoth
Szilendt
Thoth
22,774
1,177
234
3,192
28,169
12,825
81
4,097
23,842
134,942
0
L
Danzaburou
WavyFlackoJodye
Danzaburou
25,204
12,872
0
12,128
31,984
17,674
864
6,639
25,225
0
128,653
W
Tsukuyomi
consernz
Tsukuyomi
47,335
11,492
0
25,629
42,161
34,527
3,542
12,530
27,822
0
172,514
L
Nemesis
iBurials
Nemesis
16,865
6,177
0
6,795
33,130
17,191
0
4,877
28,077
0
141,455
W
Xing Tian
memphismo
Xing Tian
14,747
1,744
977
10,580
33,814
50,904
769
9,399
24,294
51,997
0
W
Heimdallr
thejorchh
Heimdallr
34,174
20,786
0
14,145
36,282
20,348
11,145
9,436
26,774
0
175,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,266
Gold Earned
69,293
815
Minions Killed
859
0
Camps Cleared
0
2,934,116
Distance Traveled
2,539,688
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,565
519
79
3
0
529,674
2
W
Arachne
19,714
657
162
5
0
649,584
1
W
Aphrodite
16,944
565
175
6
0
552,095
8
L
Cerberus
13,482
449
247
8
0
457,025
12
L
Thoth
13,527
451
186
6
0
560,071
9
L
Danzaburou
14,066
469
168
6
0
463,105
6
W
Tsukuyomi
17,710
590
218
7
0
589,874
9
L
Nemesis
12,653
422
179
6
0
529,813
3
W
Xing Tian
16,264
542
42
1
0
604,913
6
W
Heimdallr
17,634
588
218
7
0
537,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role