Player Matchup

Sol
Sol
A0D_Grim808
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,490 Elo+
Party 2
Achilles
Achilles
A0D_Wumbology808
Achilles
Level 86
God Stats
1W - 7L
1,500 SR
Queue Stats
54W - 65L
1,494 Elo+
Party 2
Chaac
Chaac
A0D_Xentradi
Chaac
Level 5
God Stats
4W - 4L
1,751 SR
Queue Stats
4W - 5L
1,697 Elo+
Party 2
Team Averages
Level 58
1,584 SR
1,560 Elo+

VS

Team Averages
Level 58
1,630 SR
1,761 Elo+
Lancelot
Lancelot
Qvan21
Lancelot
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TimeEfficiency
Cu Chulainn
Level 18
God Stats
5W - 0L
1,890 SR
Queue Stats
13W - 4L
1,950 Elo+
Party 1
Ra
Ra
borialix1
Ra
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 4L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 4
12,588
663
18,340
15,169
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
13,438
707
10,802
23,371
33,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 4
10,932
575
10,046
21,648
20,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Qvan21
Lancelot
16
2 / 7 / 13
11,914
627
12,492
18,416
10,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
TimeEfficiency
Cu Chulainn
20
10 / 1 / 12
14,230
749
20,638
25,577
36,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 12
14,739
776
18,555
14,522
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
22
22
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
5
5
5
1.5
L
1
9
4
0.33
W
Lancelot
Qvan21
Lancelot
2
7
13
1.21
W
Cu Chulainn
TimeEfficiency
Cu Chulainn
10
1
12
16
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
51,685
60,188
Taken
58,515
62,105
Mitigated
56,964
7,662
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,340
7,289
0
2,697
15,169
7,845
0
2,735
12,434
59,484
5,678
L
10,802
1,647
0
3,002
23,371
33,837
0
9,872
13,499
0
18,188
L
10,046
1,587
0
1,963
21,648
20,423
0
6,055
15,593
0
38,197
W
Lancelot
Qvan21
Lancelot
12,492
3,156
0
1,716
18,416
10,813
185
5,701
12,715
0
24,656
W
Cu Chulainn
TimeEfficiency
Cu Chulainn
20,638
4,002
0
890
25,577
36,661
380
6,986
18,591
0
59,241
W
18,555
1,441
3,625
3,824
14,522
9,490
1,036
4,424
10,098
75,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
40,883
167
Minions Killed
231
4
Camps Cleared
10
937,798
Distance Traveled
1,050,085
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,588
663
90
5
4
297,174
4
L
Achilles
13,438
707
13
1
0
316,822
7
L
Chaac
10,932
575
64
3
0
323,802
4
W
Lancelot
11,914
627
37
2
2
351,377
0
W
Cu Chulainn
14,230
749
59
3
3
340,796
1
W
Ra
14,739
776
135
7
5
357,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role