Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LinseaLou
Neith
Level 100
God Stats
56W - 46L
1,591 SR
Queue Stats
452W - 448L
1,586 Elo+
Party 2
Nox
Nox
Stavin
Nox
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 2
Yu Huang
Yu Huang
WunGuy
Yu Huang
Level 97
God Stats
21W - 11L
1,605 SR
Queue Stats
411W - 394L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
eljarocho
Baron Samedi
Level 104
God Stats
12W - 5L
1,573 SR
Queue Stats
328W - 342L
1,527 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,537 Elo+

VS

Team Averages
Level 109
1,466 SR
1,523 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CaliberGingy
Athena
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 24L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Diocletian97
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 126L
1,556 Elo+
Party 1
Hades
Hades
Goalkeeper58
Hades
Level 87
God Stats
4W - 4L
1,331 SR
Queue Stats
254W - 221L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 6
9,632
507
7,905
15,499
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
LinseaLou
Neith
17
6 / 3 / 3
11,024
580
9,612
13,067
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Stavin
Nox
15
1 / 1 / 11
9,963
524
5,008
11,994
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
WunGuy
Yu Huang
16
3 / 2 / 2
10,410
548
10,108
10,306
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
eljarocho
Baron Samedi
17
5 / 3 / 0
10,940
576
13,504
15,139
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 5 / 4
9,548
503
7,547
19,489
16,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
14
2 / 7 / 1
8,653
455
4,982
13,358
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 0 / 4
6,972
367
3,292
7,786
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Diocletian97
Tsukuyomi
17
4 / 4 / 6
9,867
519
11,442
16,695
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 3
9,974
525
11,179
11,390
7,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
12
12
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
6
2
L
Artio
 
Artio
1
5
4
0.6
L
Ullr
 
Ullr
2
7
1
0.36
L
Athena
0
0
4
2
L
Tsukuyomi
Diocletian97
Tsukuyomi
4
4
6
1.75
L
5
2
3
3.25
W
Neith
LinseaLou
Neith
6
3
3
2.5
W
Nox
Stavin
Nox
1
1
11
6.5
W
Yu Huang
WunGuy
Yu Huang
3
2
2
2
W
Baron Samedi
eljarocho
Baron Samedi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
38,442
66,005
Taken
68,718
38,910
Mitigated
40,645
17,506
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,905
3,164
0
2,565
15,499
6,720
404
3,461
12,026
0
84,332
L
Artio
 
Artio
7,547
901
124
6,578
19,489
16,857
0
10,834
8,565
52,087
0
L
Ullr
 
Ullr
4,982
1,294
0
653
13,358
5,074
1,176
2,764
10,590
0
62,558
L
Athena
3,292
1,409
0
1,641
7,786
4,673
0
2,261
5,507
17,686
0
L
Tsukuyomi
Diocletian97
Tsukuyomi
11,442
2,156
0
4,451
16,695
6,896
0
6,341
10,172
0
80,569
L
11,179
1,286
1,000
5,510
11,390
7,145
0
6,035
5,144
72,396
0
W
Neith
LinseaLou
Neith
9,612
3,280
0
2,778
13,067
5,890
499
3,069
9,695
0
98,511
W
Nox
Stavin
Nox
5,008
1,034
0
2,732
11,994
13,301
0
3,579
8,405
29,082
0
W
Yu Huang
WunGuy
Yu Huang
10,108
1,930
0
2,038
10,306
5,138
130
5,150
5,054
79,435
0
W
Baron Samedi
eljarocho
Baron Samedi
13,504
919
223
7,170
15,139
7,861
6
6,954
7,733
83,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
45,014
592
Minions Killed
511
0
Camps Cleared
0
1,754,756
Distance Traveled
1,653,343
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,632
507
107
6
0
393,925
3
L
Artio
9,548
503
131
7
0
306,518
0
L
Ullr
8,653
455
102
5
0
291,251
1
L
Athena
6,972
367
26
1
0
286,274
8
L
Tsukuyomi
9,867
519
104
5
0
422,950
4
L
Hades
9,974
525
148
8
0
346,350
7
W
Neith
11,024
580
147
8
0
326,008
2
W
Nox
9,963
524
46
2
0
386,759
4
W
Yu Huang
10,410
548
152
8
0
352,374
5
W
Baron Samedi
10,940
576
140
7
0
295,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role