Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DarkEddie
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,528 Elo+
Party 1
Bacchus
Bacchus
Gambol_Shroud
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,443 Elo+
Party 1
Hachiman
Hachiman
ShaggySZN
Hachiman
Level 69
God Stats
6W - 7L
1,479 SR
Queue Stats
200W - 223L
1,345 Elo+
Party 1
Merlin
Merlin
rXenni
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 143L
1,318 Elo+
Party 1
Team Averages
Level 89
1,496 SR
1,427 Elo+

VS

Team Averages
Level 84
1,467 SR
1,501 Elo+
Discordia
Discordia
Aplezorah
Discordia
Level 129
God Stats
2W - 6L
1,229 SR
Queue Stats
610W - 596L
1,548 Elo+
Party 2
Bacchus
Bacchus
Blue259
Bacchus
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 31L
1,396 Elo+
Party 2
Ravana
Ravana
Maddog_VASI
Ravana
Level 49
God Stats
17W - 11L
1,641 SR
Queue Stats
93W - 79L
1,536 Elo+
Solo
Pele
Pele
RotS Akira
Pele
Level 109
God Stats
21W - 27L
1,425 SR
Queue Stats
196W - 217L
1,411 Elo+
Solo
Neith
Neith
iEvils--
Neith
Level 106
God Stats
10W - 7L
1,742 SR
Queue Stats
179W - 153L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 3 / 0
5,722
572
2,094
7,518
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
DarkEddie
Skadi
10
1 / 1 / 3
6,012
601
4,508
6,211
3,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
7
0 / 1 / 2
4,656
466
1,476
7,261
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ShaggySZN
Hachiman
7
2 / 5 / 0
4,657
466
3,884
6,975
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
rXenni
Merlin
8
0 / 2 / 1
4,720
472
1,231
4,343
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aplezorah
Discordia
11
5 / 0 / 3
6,379
638
6,261
4,208
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Blue259
Bacchus
1
0 / 0 / 0
1,821
182
0
0
0
Ravana
9
1 / 3 / 0
5,395
540
4,388
6,933
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 2
5,542
554
1,993
6,737
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iEvils--
Neith
10
3 / 1 / 4
5,794
579
6,005
5,176
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
3
0
1
L
Discordia
Aplezorah
Discordia
5
0
3
6.5
L
Bacchus
Blue259
Bacchus
0
0
0
0
W
Skadi
DarkEddie
Skadi
1
1
3
2.5
W
Bacchus
0
1
2
1
L
Ravana
1
3
0
0.33
L
3
2
2
2
W
Hachiman
ShaggySZN
Hachiman
2
5
0
0.4
L
Neith
iEvils--
Neith
3
1
4
5
W
Merlin
rXenni
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,193
Damage
18,647
32,308
Taken
23,054
14,456
Mitigated
9,462
7,570
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,094
634
0
2,456
7,518
2,894
0
1,914
5,430
0
28,545
L
Discordia
Aplezorah
Discordia
6,261
747
0
680
4,208
1,397
0
971
3,237
39,669
0
L
Bacchus
Blue259
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
DarkEddie
Skadi
4,508
2,363
0
741
6,211
3,267
29
0
5,806
0
39,266
W
Bacchus
1,476
110
0
2,782
7,261
4,774
25
842
6,408
11,391
0
L
Ravana
4,388
1,033
0
2,246
6,933
3,758
0
260
6,673
0
36,536
L
1,993
156
66
312
6,737
2,180
475
691
6,046
0
29,254
W
Hachiman
ShaggySZN
Hachiman
3,884
2,039
0
1,041
6,975
1,921
0
622
6,331
0
26,698
L
Neith
iEvils--
Neith
6,005
2,752
0
2,189
5,176
2,127
0
785
4,391
0
38,662
W
Merlin
rXenni
Merlin
1,231
518
0
550
4,343
1,600
41
2,436
1,667
20,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
24,931
228
Minions Killed
277
0
Camps Cleared
0
888,722
Distance Traveled
755,349
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,722
572
60
6
0
212,209
0
L
Discordia
6,379
638
83
8
0
195,502
1
L
Bacchus
1,821
182
0
0
0
0
0
W
Skadi
6,012
601
66
7
0
157,990
2
W
Bacchus
4,656
466
24
2
0
203,298
0
L
Ravana
5,395
540
69
7
0
172,685
0
L
Pele
5,542
554
54
5
0
215,305
0
W
Hachiman
4,657
466
37
4
0
147,962
4
L
Neith
5,794
579
71
7
0
171,857
2
W
Merlin
4,720
472
41
4
0
167,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role