Player Matchup

Cerberus
Cerberus
BoraFX
Cerberus
Level 57
God Stats
12W - 11L
1,584 SR
Queue Stats
51W - 52L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Uncle-Jay-QC
Nu Wa
Level 48
God Stats
7W - 6L
1,550 SR
Queue Stats
54W - 43L
1,530 Elo+
Party 1
Neith
Neith
playtico_03
Neith
Level 88
God Stats
4W - 8L
1,386 SR
Queue Stats
104W - 96L
1,530 Elo+
Party 1
Team Averages
Level 64
1,507 SR
1,506 Elo+

VS

Team Averages
Level 71
1,564 SR
1,430 Elo+
Lancelot
Lancelot
 
Lancelot
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ZeldaFireblade
Cernunnos
Level 50
God Stats
12W - 12L
1,463 SR
Queue Stats
47W - 83L
1,288 Elo+
Party 2
Merlin
Merlin
fut12edu
Merlin
Level 68
God Stats
0W - 1L
1,730 SR
Queue Stats
15W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoraFX
Cerberus
14
3 / 1 / 4
9,358
668
9,190
16,303
17,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 1 / 4
9,451
675
9,880
6,458
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
9,665
690
11,016
11,414
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 1 / 1
9,838
703
9,065
12,971
9,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ZeldaFireblade
Cernunnos
14
1 / 3 / 1
8,596
614
10,035
12,885
4,640
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
fut12edu
Merlin
13
0 / 3 / 2
8,438
603
10,337
9,673
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
5
5
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
1
1
4.5
W
Cerberus
BoraFX
Cerberus
3
1
4
5
W
1
1
4
3
L
Cernunnos
ZeldaFireblade
Cernunnos
1
3
1
0.5
L
Merlin
fut12edu
Merlin
0
3
2
0.33
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
29,437
34,175
Taken
35,529
25,197
Mitigated
17,395
6,446
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,065
2,266
0
4,174
12,971
9,324
0
6,846
6,125
0
37,694
W
Cerberus
BoraFX
Cerberus
9,190
683
313
3,158
16,303
17,960
0
4,998
11,305
20,147
0
W
9,880
4,973
0
1,000
6,458
2,449
80
2,052
4,406
33,546
0
L
Cernunnos
ZeldaFireblade
Cernunnos
10,035
3,317
0
2,086
12,885
4,640
172
6,034
6,851
0
34,220
L
Merlin
fut12edu
Merlin
10,337
793
0
1,288
9,673
3,431
0
6,895
2,778
49,291
0
W
11,016
5,045
0
1,975
11,414
4,788
98
3,700
7,714
0
45,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
26,872
180
Minions Killed
220
6
Camps Cleared
8
761,600
Distance Traveled
712,473
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,838
703
51
4
7
303,895
3
W
Cerberus
9,358
668
54
4
2
269,149
0
W
Nu Wa
9,451
675
57
4
3
239,879
5
L
Cernunnos
8,596
614
64
5
0
187,537
3
L
Merlin
8,438
603
105
8
1
221,041
4
W
Neith
9,665
690
69
5
1
252,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role