Player Matchup

Cthulhu
Cthulhu
PapiTuna x
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,653 Elo+
Party 2
Achilles
Achilles
prodicallson
Achilles
Level 44
God Stats
26W - 27L
1,635 SR
Queue Stats
208W - 177L
1,540 Elo+
Party 2
Hel
Hel
unicorngizzle
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,237 Elo+
Solo
Team Averages
Level 33
1,545 SR
1,476 Elo+

VS

Team Averages
Level 47
1,476 SR
1,290 Elo+
Cthulhu
Cthulhu
OccupiedClaw557
Cthulhu
Level 55
God Stats
1W - 0L
1,434 SR
Queue Stats
10W - 12L
1,341 Elo+
Party 1
Agni
Agni
ShadyMango26959
Agni
Level 47
God Stats
1W - 1L
1,603 SR
Queue Stats
8W - 10L
1,262 Elo+
Party 1
Pele
Pele
where_is_fARgo94
Pele
Level 40
God Stats
20W - 35L
1,391 SR
Queue Stats
281W - 474L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PapiTuna x
Cthulhu
12
1 / 7 / 2
8,969
598
7,020
18,564
14,354
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
prodicallson
Achilles
14
2 / 4 / 2
9,515
634
12,316
21,469
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 5 / 1
8,905
594
5,461
10,602
4,599
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
11,439
763
15,737
15,277
19,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 8
10,248
683
17,841
9,164
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 6
11,619
775
9,939
12,176
5,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Cthulhu
PapiTuna x
Cthulhu
1
7
2
0.29
W
3
2
8
3.5
L
Achilles
prodicallson
Achilles
2
4
2
0.75
L
1
5
1
0.3
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
43,517
50,635
Taken
36,617
32,159
Mitigated
29,517
10,049
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,737
1,216
748
3,987
15,277
19,569
266
5,800
8,955
37,941
0
L
Cthulhu
PapiTuna x
Cthulhu
7,020
400
0
1,045
18,564
14,354
0
12,569
5,995
25,930
0
W
17,841
758
0
528
9,164
4,198
108
3,355
5,640
48,039
0
L
Achilles
prodicallson
Achilles
12,316
2,742
0
6,003
21,469
13,206
0
13,808
7,661
0
34,965
L
5,461
1,556
1,448
1,553
10,602
4,599
0
7,201
3,401
16,120
0
W
9,939
3,409
0
2,751
12,176
5,750
1,700
3,959
8,038
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
33,306
106
Minions Killed
144
3
Camps Cleared
3
707,385
Distance Traveled
750,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,439
763
53
4
1
273,249
0
L
Cthulhu
8,969
598
35
2
1
221,712
0
W
Agni
10,248
683
70
5
2
267,682
0
L
Achilles
9,515
634
48
3
2
274,279
1
L
Hel
8,905
594
23
2
0
211,394
0
W
Pele
11,619
775
21
1
0
209,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role