Player Matchup

Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gob831
Horus
Level 28
God Stats
45W - 28L
1,567 SR
Queue Stats
141W - 181L
1,421 Elo+
Party 1
Odin
Odin
IMGAY69420606060
Odin
Level 29
God Stats
23W - 15L
1,523 SR
Queue Stats
23W - 19L
1,426 Elo+
Party 1
Thanatos
Thanatos
ScornfulHarp690
Thanatos
Level 69
God Stats
27W - 28L
1,429 SR
Queue Stats
85W - 89L
1,421 Elo+
Party 1
Tiamat
Tiamat
malfestìo
Tiamat
Level 23
God Stats
1W - 1L
1,327 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,435 Elo+

VS

Team Averages
Level 35
1,519 SR
1,394 Elo+
Freya
Freya
ChickenD
Freya
Level 19
God Stats
30W - 24L
1,463 SR
Queue Stats
153W - 171L
1,358 Elo+
Party 2
Medusa
Medusa
DeXtrOH_
Medusa
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 223L
1,365 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElDillPickle
Kumbhakarna
Level 24
God Stats
12W - 7L
1,634 SR
Queue Stats
163W - 183L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
Lost_Penguin15
Kukulkan
Level 64
God Stats
11W - 16L
1,499 SR
Queue Stats
197W - 207L
1,376 Elo+
Party 2
Lancelot
Lancelot
gokublackssr12
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 1
9,102
455
7,100
10,598
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Gob831
Horus
15
2 / 2 / 9
10,070
504
6,212
18,309
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 0 / 2
10,370
519
1,662
8,013
6,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
18
12 / 1 / 7
11,634
582
22,462
21,145
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
malfestìo
Tiamat
18
7 / 0 / 7
11,225
561
16,124
12,838
9,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChickenD
Freya
15
1 / 5 / 0
9,289
464
8,823
13,823
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
DeXtrOH_
Medusa
15
3 / 2 / 4
9,598
480
11,687
12,448
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ElDillPickle
Kumbhakarna
13
4 / 3 / 2
9,450
473
6,390
15,986
16,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
14
0 / 7 / 0
9,126
456
10,189
14,086
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
13
0 / 7 / 2
8,291
415
4,492
18,558
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
8
8
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
1
0.5
L
Freya
ChickenD
Freya
1
5
0
0.2
L
Medusa
DeXtrOH_
Medusa
3
2
4
2.5
L
Kumbhakarna
ElDillPickle
Kumbhakarna
4
3
2
1.67
W
Horus
Gob831
Horus
2
2
9
3.25
W
1
0
2
2
L
Kukulkan
0
7
0
0
W
Thanatos
12
1
7
15.5
L
Lancelot
0
7
2
0.14
W
Tiamat
malfestìo
Tiamat
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
41,581
70,903
Taken
74,901
41,682
Mitigated
42,386
35,835
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,100
2,906
0
2,040
10,598
3,405
0
1,684
8,914
0
70,158
L
Freya
ChickenD
Freya
8,823
2,560
0
3,086
13,823
4,621
203
805
13,018
60,668
0
L
Medusa
DeXtrOH_
Medusa
11,687
4,320
0
1,788
12,448
5,202
0
2,540
9,908
0
88,967
L
Kumbhakarna
ElDillPickle
Kumbhakarna
6,390
840
0
2,805
15,986
16,765
0
2,447
13,539
26,329
0
W
Horus
Gob831
Horus
6,212
2,159
1,764
5,768
18,309
12,641
828
5,907
12,311
0
24,943
W
1,662
441
0
250
8,013
6,900
1,912
3,695
4,318
2,824
62,010
L
Kukulkan
10,189
1,141
0
834
14,086
6,047
942
7,527
6,559
70,787
0
W
Thanatos
22,462
8,801
0
20,521
21,145
9,662
2,583
7,732
13,293
0
89,823
L
Lancelot
4,492
1,121
0
5,823
18,558
9,751
0
2,874
15,684
0
65,991
W
Tiamat
malfestìo
Tiamat
16,124
1,641
0
5,492
12,838
9,074
2,117
5,998
6,665
87,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,401
Gold Earned
45,754
536
Minions Killed
513
0
Camps Cleared
0
1,959,716
Distance Traveled
1,839,504
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,102
455
110
6
0
371,382
7
L
Freya
9,289
464
111
6
0
327,627
0
L
Medusa
9,598
480
129
6
0
370,644
5
L
Kumbhakarna
9,450
473
37
2
0
397,571
1
W
Horus
10,070
504
34
2
0
409,245
3
W
Odin
10,370
519
137
7
0
381,922
1
L
Kukulkan
9,126
456
136
7
0
311,411
3
W
Thanatos
11,634
582
116
6
0
416,093
2
L
Lancelot
8,291
415
100
5
0
432,251
0
W
Tiamat
11,225
561
139
7
0
381,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role