Player Matchup

Baron Samedi
Baron Samedi
Jackpot84
Baron Samedi
Level 73
God Stats
3W - 1L
1,107 SR
Queue Stats
166W - 181L
1,333 Elo+
Party 1
Neith
Neith
Rhoady
Neith
Level 66
God Stats
15W - 7L
1,355 SR
Queue Stats
93W - 93L
1,359 Elo+
Party 1
Bastet
Bastet
dyn4m1ght1
Bastet
Level 8
God Stats
15W - 21L
1,277 SR
Queue Stats
15W - 24L
1,266 Elo+
Party 1
Cerberus
Cerberus
thethriller1
Cerberus
Level 60
God Stats
15W - 10L
1,228 SR
Queue Stats
62W - 57L
1,354 Elo+
Party 1
Poseidon
Poseidon
zZ1Axel1Zz
Poseidon
Level 47
God Stats
8W - 27L
1,343 SR
Queue Stats
93W - 105L
1,331 Elo+
Party 1
Team Averages
Level 51
1,262 SR
1,329 Elo+

VS

Team Averages
Level 75
1,454 SR
1,490 Elo+
Ares
Ares
BigButtPaloooza
Ares
Level 105
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 2
Fenrir
Fenrir
GrandPoncho
Fenrir
Level 129
God Stats
0W - 2L
1,109 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 2
Janus
Janus
ajjax1
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
julsndrgs
Izanami
Level 45
God Stats
18W - 22L
1,502 SR
Queue Stats
117W - 159L
1,424 Elo+
Solo
Nu Wa
Nu Wa
washandwear1
Nu Wa
Level 66
God Stats
27W - 30L
1,435 SR
Queue Stats
137W - 141L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jackpot84
Baron Samedi
16
6 / 0 / 11
11,385
1,139
15,851
9,230
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rhoady
Neith
17
8 / 0 / 9
12,217
1,222
16,079
7,713
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
dyn4m1ght1
Bastet
16
1 / 2 / 12
9,773
977
5,512
8,014
3,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
thethriller1
Cerberus
16
1 / 0 / 15
9,941
994
10,115
14,162
18,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
zZ1Axel1Zz
Poseidon
16
3 / 1 / 12
10,589
1,059
15,326
8,243
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,203
920
9,144
20,363
24,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
2 / 5 / 0
9,763
976
9,232
14,069
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
ajjax1
Janus
15
1 / 3 / 1
9,582
958
8,741
12,745
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
julsndrgs
Izanami
15
0 / 4 / 3
9,631
963
5,904
10,898
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 0
9,062
906
9,930
7,970
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
19
Kills
3
3
Deaths
19
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Fenrir
2
5
0
0.4
W
Baron Samedi
Jackpot84
Baron Samedi
6
0
11
11.5
W
Neith
Rhoady
Neith
8
0
9
12.5
L
Janus
ajjax1
Janus
1
3
1
0.5
W
Bastet
dyn4m1ght1
Bastet
1
2
12
3.5
L
Izanami
julsndrgs
Izanami
0
4
3
0.38
W
Cerberus
thethriller1
Cerberus
1
0
15
8.5
L
0
3
0
0
W
Poseidon
zZ1Axel1Zz
Poseidon
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,883
Damage
42,951
47,362
Taken
66,045
36,060
Mitigated
49,987
11,675
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,144
361
0
0
20,363
24,295
0
14,740
5,623
14,948
0
L
Fenrir
9,232
1,596
0
1,275
14,069
8,148
0
7,248
6,821
0
17,302
W
Baron Samedi
Jackpot84
Baron Samedi
15,851
1,328
3,720
2,742
9,230
4,743
0
6,624
2,606
34,011
0
W
Neith
Rhoady
Neith
16,079
10,081
0
1,953
7,713
4,393
0
3,945
3,768
0
51,459
L
Janus
ajjax1
Janus
8,741
1,367
0
1,681
12,745
6,936
0
7,608
5,137
32,795
0
W
Bastet
dyn4m1ght1
Bastet
5,512
930
0
793
8,014
3,961
0
4,015
3,999
0
14,381
L
Izanami
julsndrgs
Izanami
5,904
4,494
0
310
10,898
6,083
0
7,256
3,642
0
34,366
W
Cerberus
thethriller1
Cerberus
10,115
746
364
1,455
14,162
18,651
0
9,061
5,101
19,617
0
L
9,930
2,223
0
0
7,970
4,525
0
4,440
3,530
30,994
0
W
Poseidon
zZ1Axel1Zz
Poseidon
15,326
805
0
648
8,243
4,312
0
4,170
3,845
51,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
47,241
270
Minions Killed
218
11
Camps Cleared
4
959,455
Distance Traveled
900,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,203
920
10
1
1
189,446
2
L
Fenrir
9,763
976
18
2
3
217,888
2
W
Baron Samedi
11,385
1,139
47
5
0
173,778
0
W
Neith
12,217
1,222
86
9
7
177,761
0
L
Janus
9,582
958
68
7
0
162,335
0
W
Bastet
9,773
977
18
2
0
216,133
1
L
Izanami
9,631
963
74
7
0
143,990
0
W
Cerberus
9,941
994
32
3
0
194,958
3
L
Nu Wa
9,062
906
48
5
0
186,452
0
W
Poseidon
10,589
1,059
87
9
4
196,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role