Player Matchup

Hel
Hel
Draregg
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 2
Neith
Neith
IFuREADthsUsuk
Neith
Level 89
God Stats
8W - 9L
1,695 SR
Queue Stats
23W - 21L
1,548 Elo+
Solo
Odin
Odin
RAYSROCK13
Odin
Level 14
God Stats
1W - 1L
1,893 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 2
Team Averages
Level 50
1,696 SR
1,676 Elo+

VS

Team Averages
Level 78
1,446 SR
1,552 Elo+
Sun Wukong
Sun Wukong
DasBot
Sun Wukong
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,639 Elo+
Solo
Sol
Sol
MysticalxxWolf
Sol
Level 143
God Stats
10W - 6L
1,405 SR
Queue Stats
116W - 99L
1,511 Elo+
Party 1
Mercury
Mercury
Wine666
Mercury
Level 11
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 13L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 7 / 1
6,923
629
5,208
10,869
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 6 / 0
6,726
611
6,107
9,953
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
7,027
639
2,608
14,132
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DasBot
Sun Wukong
14
6 / 0 / 8
9,504
864
9,903
13,076
9,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
11 / 0 / 5
10,465
951
18,872
8,741
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Wine666
Mercury
10
1 / 1 / 6
7,875
716
1,247
3,781
1,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
18
18
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DasBot
Sun Wukong
6
0
8
10
L
Hel
0
7
1
0.07
L
1
6
0
0.17
W
11
0
5
13.5
L
0
5
1
0.1
W
Mercury
Wine666
Mercury
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
30,022
34,954
Taken
25,598
19,861
Mitigated
13,787
5,992
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DasBot
Sun Wukong
9,903
3,006
0
4,094
13,076
9,072
500
3,573
9,503
0
38,753
L
Hel
5,208
724
1,749
2,143
10,869
4,765
0
6,701
4,168
25,406
0
L
6,107
2,098
0
484
9,953
3,894
0
6,161
3,792
0
21,731
W
18,872
10,999
0
5,147
8,741
3,373
1,889
1,956
6,785
58,766
0
L
2,608
1,008
0
1,616
14,132
11,202
0
6,275
7,857
0
6,016
W
Mercury
Wine666
Mercury
1,247
332
0
444
3,781
1,342
467
202
3,579
0
4,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,676
Gold Earned
27,844
84
Minions Killed
137
1
Camps Cleared
9
507,935
Distance Traveled
648,852
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,504
864
57
5
3
236,551
3
L
Hel
6,923
629
46
4
0
172,954
0
L
Neith
6,726
611
31
3
1
154,301
2
W
Sol
10,465
951
74
7
6
175,385
2
L
Odin
7,027
639
7
1
0
180,680
2
W
Mercury
7,875
716
6
1
0
236,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role