Player Matchup

Bastet
Bastet
AladdinSane973
Bastet
Level 127
God Stats
16W - 13L
1,686 SR
Queue Stats
154W - 129L
1,552 Elo+
Party 2
Ymir
Ymir
MajesticStyles
Ymir
Level 121
God Stats
5W - 4L
1,749 SR
Queue Stats
197W - 133L
1,625 Elo+
Party 2
Janus
Janus
OnePainter86
Janus
Level 134
God Stats
2W - 1L
1,376 SR
Queue Stats
281W - 275L
1,535 Elo+
Solo
Skadi
Skadi
Princevahn
Skadi
Level 150
God Stats
10W - 0L
1,857 SR
Queue Stats
223W - 187L
1,604 Elo+
Party 2
Bellona
Bellona
koalaXsenpai
Bellona
Level 145
God Stats
3W - 2L
1,447 SR
Queue Stats
210W - 188L
1,583 Elo+
Party 2
Team Averages
Level 135
1,623 SR
1,580 Elo+

VS

Team Averages
Level 116
1,647 SR
1,561 Elo+
Sobek
Sobek
KnotNuzzler
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 131L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
SamaJamaD00
Ah Puch
Level 109
God Stats
7W - 3L
1,829 SR
Queue Stats
79W - 69L
1,604 Elo+
Party 1
Ra
Ra
manuelh321
Ra
Level 125
God Stats
13W - 2L
1,907 SR
Queue Stats
111W - 105L
1,441 Elo+
Solo
Da Ji
Da Ji
porporini
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 125L
1,533 Elo+
Solo
Charybdis
Charybdis
Pumplard
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
10,406
520
12,608
16,658
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 11
8,985
449
5,392
15,907
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 9
10,350
518
16,591
9,730
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
18
6 / 0 / 9
11,005
550
17,856
11,423
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
koalaXsenpai
Bellona
17
5 / 0 / 9
11,707
585
11,228
15,499
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
7,928
396
5,565
21,313
22,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SamaJamaD00
Ah Puch
15
1 / 6 / 2
9,594
480
12,698
19,442
12,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 6 / 4
8,446
422
11,022
15,350
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
porporini
Da Ji
15
3 / 3 / 0
9,097
455
3,371
18,545
10,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 5 / 4
9,570
479
9,666
14,631
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
23
Kills
8
8
Deaths
23
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
1
3
5
1.17
W
1
3
11
2.17
W
5
1
9
9.5
W
Skadi
6
0
9
10.5
L
Ah Puch
SamaJamaD00
Ah Puch
1
6
2
0.33
W
Bellona
koalaXsenpai
Bellona
5
0
9
9.5
L
1
6
4
0.5
L
Da Ji
porporini
Da Ji
3
3
0
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,675
Damage
42,322
69,217
Taken
89,281
44,343
Mitigated
59,380
23,004
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,608
3,214
0
6,854
16,658
7,051
0
5,244
11,414
0
72,005
L
5,565
871
2,374
7,793
21,313
22,640
0
7,110
14,203
16,923
0
W
5,392
1,009
270
2,592
15,907
14,675
0
7,410
8,076
20,827
0
W
16,591
1,175
0
1,058
9,730
4,322
104
6,207
3,523
89,408
0
W
Skadi
17,856
8,325
0
4,062
11,423
5,076
0
1,812
9,611
0
111,637
L
Ah Puch
SamaJamaD00
Ah Puch
12,698
1,129
0
7,945
19,442
12,790
290
3,665
15,777
76,884
0
W
Bellona
koalaXsenpai
Bellona
11,228
4,996
0
8,168
15,499
13,219
114
9,591
5,908
0
94,928
L
11,022
520
1,256
2,185
15,350
7,554
0
6,350
9,000
78,610
0
L
Da Ji
porporini
Da Ji
3,371
304
0
5,131
18,545
10,215
0
3,638
14,907
0
81,617
L
9,666
3,860
0
822
14,631
6,181
26
1,715
12,916
0
65,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
44,635
603
Minions Killed
525
0
Camps Cleared
0
2,102,158
Distance Traveled
1,802,621
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,406
520
105
5
0
446,232
5
L
Sobek
7,928
396
20
1
0
366,271
1
W
Ymir
8,985
449
34
2
0
388,941
4
W
Janus
10,350
518
117
6
0
412,311
5
W
Skadi
11,005
550
151
8
0
417,775
3
L
Ah Puch
9,594
480
145
7
0
335,083
1
W
Bellona
11,707
585
196
10
0
436,899
4
L
Ra
8,446
422
126
6
0
391,151
5
L
Da Ji
9,097
455
122
6
0
395,504
2
L
Charybdis
9,570
479
112
6
0
314,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role