Player Matchup

Mulan
Mulan
Briceewwq
Mulan
Level 139
God Stats
6W - 2L
1,597 SR
Queue Stats
154W - 166L
1,388 Elo+
Party 3
Jormungandr
Jormungandr
Charisprout
Jormungandr
Level 96
God Stats
3W - 0L
1,782 SR
Queue Stats
54W - 50L
1,467 Elo+
Party 4
Medusa
Medusa
L1ttleEeman
Medusa
Level 87
God Stats
6W - 5L
1,556 SR
Queue Stats
65W - 57L
1,462 Elo+
Party 4
Thor
Thor
Probert1977
Thor
Level 146
God Stats
25W - 11L
1,291 SR
Queue Stats
180W - 196L
1,410 Elo+
Solo
Merlin
Merlin
koallasaurus
Merlin
Level 147
God Stats
7W - 0L
1,570 SR
Queue Stats
414W - 446L
1,340 Elo+
Party 3
Team Averages
Level 123
1,559 SR
1,413 Elo+

VS

Team Averages
Level 97
1,567 SR
1,413 Elo+
Horus
Horus
Bragnir
Horus
Level 83
God Stats
4W - 3L
1,919 SR
Queue Stats
223W - 255L
1,398 Elo+
Party 1
Raijin
Raijin
DarkLadyVixie
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 435L
1,450 Elo+
Party 1
Bakasura
Bakasura
Dr ShakaIIu
Bakasura
Level 124
God Stats
31W - 34L
1,596 SR
Queue Stats
232W - 232L
1,454 Elo+
Party 2
Atlas
Atlas
KreigersClones
Atlas
Level 107
God Stats
25W - 21L
1,581 SR
Queue Stats
273W - 294L
1,394 Elo+
Party 2
Xbalanque
Xbalanque
UHearThatCindy
Xbalanque
Level 63
God Stats
7W - 11L
1,238 SR
Queue Stats
125W - 131L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Briceewwq
Mulan
16
5 / 2 / 5
10,800
568
13,997
14,746
13,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
Charisprout
Jormungandr
15
5 / 1 / 13
10,842
571
11,998
16,903
17,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
5 / 2 / 9
9,789
515
15,470
15,237
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 8
10,404
548
13,589
15,818
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
1 / 3 / 6
10,380
546
10,050
11,007
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bragnir
Horus
14
1 / 4 / 2
8,554
450
11,140
17,725
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 4
8,405
442
8,219
14,709
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Dr ShakaIIu
Bakasura
16
5 / 3 / 2
9,823
517
11,349
21,375
10,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 4
7,721
406
8,076
21,013
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
UHearThatCindy
Xbalanque
14
1 / 5 / 2
8,323
438
6,354
16,555
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
9
9
Deaths
21
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Bragnir
Horus
1
4
2
0.5
W
Mulan
Briceewwq
Mulan
5
2
5
3.75
W
Jormungandr
Charisprout
Jormungandr
5
1
13
11.5
L
2
3
4
1.33
L
Bakasura
Dr ShakaIIu
Bakasura
5
3
2
2
L
0
6
4
0.33
W
Medusa
5
2
9
4.75
W
5
1
8
9
L
Xbalanque
UHearThatCindy
Xbalanque
1
5
2
0.4
W
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,104
Damage
45,138
73,711
Taken
91,377
48,204
Mitigated
61,798
28,366
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bragnir
Horus
11,140
4,485
664
5,207
17,725
17,387
355
1,783
15,942
0
64,064
W
Mulan
Briceewwq
Mulan
13,997
1,868
0
7,362
14,746
13,025
1,080
2,544
11,406
0
77,155
W
Jormungandr
Charisprout
Jormungandr
11,998
3,024
3,338
5,935
16,903
17,127
40
3,554
13,146
40,104
0
L
8,219
910
0
3,860
14,709
5,865
0
6,880
7,829
55,776
0
L
Bakasura
Dr ShakaIIu
Bakasura
11,349
7,677
0
5,634
21,375
10,479
105
3,249
18,126
0
83,734
L
8,076
2,186
238
2,902
21,013
21,532
0
6,608
14,405
27,207
0
W
Medusa
15,470
8,702
140
4,065
15,237
6,533
1,329
5,846
8,764
0
58,699
W
13,589
2,967
0
5,578
15,818
6,765
134
1,657
13,406
0
85,255
L
Xbalanque
UHearThatCindy
Xbalanque
6,354
2,442
0
5,200
16,555
6,535
1,158
3,528
13,027
0
60,429
W
Merlin
10,050
105
0
1,948
11,007
4,754
204
3,597
6,673
90,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
42,826
533
Minions Killed
452
0
Camps Cleared
0
1,744,486
Distance Traveled
1,793,123
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,554
450
87
5
0
358,213
3
W
Mulan
10,800
568
128
7
0
324,660
4
W
Jormungandr
10,842
571
46
2
0
355,068
3
L
Raijin
8,405
442
85
4
0
336,472
2
L
Bakasura
9,823
517
147
8
0
420,058
4
L
Atlas
7,721
406
32
2
0
347,884
5
W
Medusa
9,789
515
90
5
0
352,072
0
W
Thor
10,404
548
106
6
0
386,474
3
L
Xbalanque
8,323
438
101
5
0
330,496
4
W
Merlin
10,380
546
163
9
0
326,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role