Player Matchup

Odin
Odin
Andrew12345
Odin
Level 38
God Stats
0W - 1L
1,210 SR
Queue Stats
6W - 7L
1,472 Elo+
Party 2
Fenrir
Fenrir
Hyper404
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Refrezco
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,435 Elo+
Party 2
Yu Huang
Yu Huang
csjcsjzenjjshe
Yu Huang
Level 78
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
uhc14
Cthulhu
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 2
Team Averages
Level 29
1,438 SR
1,513 Elo+

VS

Team Averages
Level 67
1,503 SR
1,484 Elo+
Bacchus
Bacchus
ChuckEChungus
Bacchus
Level 123
God Stats
3W - 0L
1,618 SR
Queue Stats
77W - 67L
1,579 Elo+
Party 1
Apollo
Apollo
HarryHotpocket
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,582 Elo+
Party 1
Shiva
Shiva
MSGSTONE
Shiva
Level 45
God Stats
20W - 23L
1,538 SR
Queue Stats
381W - 380L
1,542 Elo+
Solo
Danzaburou
Danzaburou
SweatiestWizard
Danzaburou
Level 126
God Stats
4W - 1L
1,512 SR
Queue Stats
25W - 14L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
TheSabatini
Kukulkan
Level 35
God Stats
2W - 1L
1,348 SR
Queue Stats
124W - 140L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,695
550
5,008
9,728
8,560
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Hyper404
Fenrir
10
0 / 8 / 2
6,053
432
3,512
16,377
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Refrezco
Ah Muzen Cab
11
2 / 3 / 0
6,859
490
6,130
8,823
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
11
2 / 5 / 0
6,604
472
4,564
9,939
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
uhc14
Cthulhu
9
0 / 2 / 3
6,188
442
2,897
5,298
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 0 / 3
7,410
529
4,519
8,684
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
14 / 1 / 0
9,628
688
10,754
10,863
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
MSGSTONE
Shiva
13
3 / 2 / 5
8,011
572
6,853
9,254
4,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SweatiestWizard
Danzaburou
11
1 / 2 / 4
7,185
513
5,345
8,982
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
TheSabatini
Kukulkan
12
0 / 2 / 6
7,603
543
4,871
5,242
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
21
21
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Bacchus
3
0
3
4.5
W
14
1
0
14
L
Fenrir
Hyper404
Fenrir
0
8
2
0.13
W
Shiva
MSGSTONE
Shiva
3
2
5
2.75
L
Ah Muzen Cab
Refrezco
Ah Muzen Cab
2
3
0
0.67
W
Danzaburou
SweatiestWizard
Danzaburou
1
2
4
1.5
W
Kukulkan
TheSabatini
Kukulkan
0
2
6
1.5
L
Yu Huang
2
5
0
0.4
L
Cthulhu
uhc14
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
32,342
50,165
Taken
43,025
24,855
Mitigated
25,525
8,941
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,008
1,263
0
750
9,728
8,560
0
1,682
8,046
0
45,018
W
Bacchus
4,519
873
0
2,130
8,684
9,894
396
1,852
6,832
17,254
0
W
10,754
5,687
0
1,940
10,863
4,570
3,590
1,247
9,616
0
83,450
L
Fenrir
Hyper404
Fenrir
3,512
1,127
0
4,411
16,377
6,096
0
2,539
13,838
0
40,509
W
Shiva
MSGSTONE
Shiva
6,853
1,867
0
3,147
9,254
4,634
480
293
8,961
0
39,438
L
Ah Muzen Cab
Refrezco
Ah Muzen Cab
6,130
4,496
0
1,924
8,823
3,157
66
1,384
7,439
0
47,714
W
Danzaburou
SweatiestWizard
Danzaburou
5,345
1,574
0
3,163
8,982
4,181
622
1,080
7,902
0
53,483
W
Kukulkan
TheSabatini
Kukulkan
4,871
427
0
494
5,242
2,246
81
2,989
2,253
52,690
0
L
Yu Huang
4,564
286
0
889
9,939
3,731
0
3,045
6,894
37,974
0
L
Cthulhu
uhc14
Cthulhu
2,897
206
0
967
5,298
3,311
0
1,202
4,096
12,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
39,837
351
Minions Killed
440
0
Camps Cleared
0
1,281,094
Distance Traveled
1,387,855
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,695
550
97
7
0
291,787
0
W
Bacchus
7,410
529
37
3
0
285,347
1
W
Apollo
9,628
688
130
9
0
303,671
0
L
Fenrir
6,053
432
64
5
0
264,399
1
W
Shiva
8,011
572
75
5
0
283,152
1
L
Ah Muzen Cab
6,859
490
100
7
0
217,373
0
W
Danzaburou
7,185
513
94
7
0
252,710
0
W
Kukulkan
7,603
543
104
7
0
262,975
0
L
Yu Huang
6,604
472
67
5
0
249,295
3
L
Cthulhu
6,188
442
23
2
0
258,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role