Player Matchup

Danzaburou
Danzaburou
BadaBing420
Danzaburou
Level 5
God Stats
8W - 6L
1,595 SR
Queue Stats
8W - 6L
1,734 Elo+
Party 1
Sylvanus
Sylvanus
BadaBing69
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,734 Elo+
Party 1
Neith
Neith
BadaBing710
Neith
Level 29
God Stats
3W - 2L
1,615 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,641 Elo+

VS

Team Averages
Level 61
1,474 SR
1,478 Elo+
Hun Batz
Hun Batz
GebismV2
Hun Batz
Level 47
God Stats
3W - 5L
1,528 SR
Queue Stats
33W - 35L
1,413 Elo+
Solo
Discordia
Discordia
Glawon
Discordia
Level 26
God Stats
1W - 3L
1,382 SR
Queue Stats
47W - 37L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
Jigkiro
Cabrakan
Level 109
God Stats
4W - 0L
1,512 SR
Queue Stats
309W - 261L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadaBing420
Danzaburou
15
2 / 9 / 2
10,848
603
12,887
20,705
11,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
BadaBing69
Sylvanus
15
2 / 4 / 2
11,469
637
8,506
24,182
34,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 3 / 4
10,756
598
13,709
19,513
10,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GebismV2
Hun Batz
19
6 / 2 / 10
12,858
714
17,600
18,208
10,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Glawon
Discordia
20
6 / 1 / 10
13,155
731
29,296
7,523
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Jigkiro
Cabrakan
17
4 / 2 / 10
12,974
721
13,410
25,133
40,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BadaBing420
Danzaburou
2
9
2
0.33
L
Sylvanus
BadaBing69
Sylvanus
2
4
2
0.75
L
1
3
4
1
W
Hun Batz
GebismV2
Hun Batz
6
2
10
5.5
W
Discordia
Glawon
Discordia
6
1
10
11
W
Cabrakan
Jigkiro
Cabrakan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
60,306
64,400
Taken
50,864
57,007
Mitigated
55,152
15,776
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BadaBing420
Danzaburou
12,887
4,926
0
1,112
20,705
11,834
27
11,233
9,472
0
47,041
L
Sylvanus
BadaBing69
Sylvanus
8,506
2,878
5,265
6,516
24,182
34,789
90
19,111
5,071
23,362
0
L
13,709
5,979
0
2,883
19,513
10,384
0
12,578
6,935
0
46,000
W
Hun Batz
GebismV2
Hun Batz
17,600
4,293
0
4,796
18,208
10,956
719
3,306
14,902
0
63,534
W
Discordia
Glawon
Discordia
29,296
1,330
0
485
7,523
3,420
573
1,309
6,214
77,972
0
W
Cabrakan
Jigkiro
Cabrakan
13,410
1,696
0
3,120
25,133
40,776
347
4,547
20,586
31,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
38,987
179
Minions Killed
244
5
Camps Cleared
10
854,539
Distance Traveled
1,035,647
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,848
603
73
4
4
262,345
4
L
Sylvanus
11,469
637
27
2
0
265,729
2
L
Neith
10,756
598
79
4
1
326,465
5
W
Hun Batz
12,858
714
95
5
9
359,648
9
W
Discordia
13,155
731
110
6
0
374,141
4
W
Cabrakan
12,974
721
39
2
1
301,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role