Player Matchup

Zeus
Zeus
ASlANZlNG
Zeus
Level 69
God Stats
46W - 30L
1,622 SR
Queue Stats
132W - 153L
1,426 Elo+
Party 2
Fenrir
Fenrir
Spaerow
Fenrir
Level 104
God Stats
2W - 4L
1,263 SR
Queue Stats
4W - 8L
1,374 Elo+
Party 2
Shiva
Shiva
bananerchad
Shiva
Level 108
God Stats
2W - 0L
1,551 SR
Queue Stats
11W - 15L
1,307 Elo+
Solo
Team Averages
Level 94
1,479 SR
1,369 Elo+

VS

Team Averages
Level 104
1,489 SR
1,437 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DankerCactus465
Chronos
Level 84
God Stats
17W - 14L
1,545 SR
Queue Stats
145W - 146L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
l-x_M-i-K-E_x-l
Kumbhakarna
Level 119
God Stats
18W - 27L
1,423 SR
Queue Stats
96W - 171L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 0 / 9
8,160
816
14,646
3,414
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Spaerow
Fenrir
13
8 / 0 / 5
8,576
858
8,935
12,510
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 7
8,047
805
7,325
9,058
6,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 4 / 1
6,302
630
4,925
12,160
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,885
589
3,522
7,305
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
l-x_M-i-K-E_x-l
Kumbhakarna
9
1 / 5 / 0
6,161
616
2,130
14,819
7,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
1
0.13
W
Zeus
2
0
9
6.5
L
0
4
0
0
W
Fenrir
Spaerow
Fenrir
8
0
5
10.5
W
3
1
7
6.5
L
Kumbhakarna
l-x_M-i-K-E_x-l
Kumbhakarna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
10,577
24,982
Taken
34,284
14,857
Mitigated
16,759
7,870
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,925
1,329
130
1,355
12,160
5,616
0
4,355
7,615
0
24,224
W
Zeus
14,646
1,137
58
349
3,414
1,180
1,092
625
2,789
39,386
0
L
3,522
1,059
0
1,077
7,305
3,451
0
3,340
3,927
12,220
814
W
Fenrir
Spaerow
Fenrir
8,935
2,525
374
4,801
12,510
6,830
763
3,071
9,439
0
24,447
W
7,325
1,053
907
1,381
9,058
6,847
194
2,363
6,695
0
22,975
L
Kumbhakarna
l-x_M-i-K-E_x-l
Kumbhakarna
2,130
129
0
2,445
14,819
7,692
0
7,175
7,382
5,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
18,348
123
Minions Killed
67
8
Camps Cleared
1
591,564
Distance Traveled
501,991
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,302
630
40
4
1
184,529
0
W
Zeus
8,160
816
64
6
2
187,079
1
L
Chronos
5,885
589
22
2
0
155,282
3
W
Fenrir
8,576
858
25
3
4
198,250
2
W
Shiva
8,047
805
34
3
2
206,235
2
L
Kumbhakarna
6,161
616
5
1
0
162,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role