Player Matchup

Ne Zha
Ne Zha
DonPostram
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,370 Elo+
Solo
Khepri
Khepri
Sim12-7
Khepri
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 92L
1,374 Elo+
Solo
Ra
Ra
UNCLEBOUNCEDATAS
Ra
Level 159
God Stats
2W - 9L
1,087 SR
Queue Stats
590W - 574L
1,497 Elo+
Solo
Anubis
Anubis
corenthius1
Anubis
Level 128
God Stats
0W - 2L
1,160 SR
Queue Stats
135W - 126L
1,391 Elo+
Solo
Izanami
Izanami
javakroger
Izanami
Level 147
God Stats
300W - 296L
1,569 SR
Queue Stats
319W - 322L
1,512 Elo+
Solo
Team Averages
Level 125
1,363 SR
1,429 Elo+

VS

Team Averages
Level 105
1,479 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdmiralYaanx
Ah Muzen Cab
Level 108
God Stats
10W - 12L
1,598 SR
Queue Stats
134W - 142L
1,474 Elo+
Solo
Osiris
Osiris
DragonKingKid
Osiris
Level 109
God Stats
2W - 3L
1,392 SR
Queue Stats
148W - 165L
1,350 Elo+
Solo
Sol
Sol
HULK_1973_GR
Sol
Level 155
God Stats
42W - 43L
1,519 SR
Queue Stats
640W - 689L
1,365 Elo+
Solo
Athena
Athena
JarBear___22
Athena
Level 66
God Stats
8W - 15L
1,350 SR
Queue Stats
348W - 371L
1,362 Elo+
Solo
Pele
Pele
MoonlitXIV
Pele
Level 85
God Stats
6W - 3L
1,537 SR
Queue Stats
61W - 48L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DonPostram
Ne Zha
7
0 / 3 / 0
4,806
437
1,541
7,281
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Sim12-7
Khepri
9
0 / 1 / 0
5,332
485
3,872
5,520
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,630
512
2,685
5,909
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
0 / 2 / 0
5,315
483
5,144
8,637
4,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
javakroger
Izanami
8
0 / 3 / 0
4,749
432
5,023
6,881
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdmiralYaanx
Ah Muzen Cab
12
5 / 0 / 1
7,192
654
6,996
4,329
1,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,765
524
4,747
6,590
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,680
607
5,314
7,059
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
10
2 / 0 / 3
6,356
578
2,360
8,514
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,434
585
4,201
9,328
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdmiralYaanx
Ah Muzen Cab
5
0
1
5.5
L
Ne Zha
DonPostram
Ne Zha
0
3
0
0
W
2
0
2
3
W
1
0
1
1.5
W
Athena
2
0
3
3.5
W
2
0
2
3
L
Khepri
Sim12-7
Khepri
0
1
0
0
L
0
3
0
0
L
Anubis
0
2
0
0
L
Izanami
javakroger
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
23,618
34,228
Taken
35,820
16,510
Mitigated
17,364
11,440
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdmiralYaanx
Ah Muzen Cab
6,996
3,003
0
1,376
4,329
1,711
1,398
1,486
2,843
0
57,712
L
Ne Zha
DonPostram
Ne Zha
1,541
666
0
2,435
7,281
2,560
0
309
6,972
0
20,180
W
4,747
2,579
0
1,989
6,590
4,990
0
1,705
4,885
0
27,210
W
5,314
2,181
0
4,856
7,059
2,210
1,236
4,012
3,047
48,323
0
W
Athena
2,360
655
392
1,740
8,514
5,052
0
2,862
5,652
19,535
0
W
4,201
1,323
0
2,473
9,328
3,401
0
1,636
7,692
0
44,772
L
Khepri
Sim12-7
Khepri
3,872
297
0
2,264
5,520
4,475
0
926
4,594
23,396
0
L
2,685
75
10
1,164
5,909
2,273
0
729
5,180
43,113
0
L
Anubis
5,144
145
0
3,797
8,637
4,888
264
5,145
3,492
39,384
0
L
Izanami
javakroger
Izanami
5,023
3,241
0
1,770
6,881
2,314
1,250
565
6,316
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
32,427
294
Minions Killed
340
0
Camps Cleared
0
959,379
Distance Traveled
1,066,619
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,192
654
100
9
0
199,765
1
L
Ne Zha
4,806
437
55
5
0
209,835
1
W
Osiris
5,765
524
43
4
0
224,710
0
W
Sol
6,680
607
81
7
0
183,903
2
W
Athena
6,356
578
41
4
0
220,277
0
W
Pele
6,434
585
75
7
0
237,964
0
L
Khepri
5,332
485
34
3
0
196,355
3
L
Ra
5,630
512
90
8
0
213,818
3
L
Anubis
5,315
483
54
5
0
178,660
0
L
Izanami
4,749
432
61
6
0
160,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role