Player Matchup

Cerberus
Cerberus
Simply Ezral
Cerberus
Level 82
God Stats
3W - 2L
1,565 SR
Queue Stats
22W - 33L
1,497 Elo+
Party 1
Nemesis
Nemesis
Simply Flsh
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1
Anubis
Anubis
xXspadeXx48
Anubis
Level 18
God Stats
8W - 9L
1,582 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 1
Team Averages
Level 56
1,549 SR
1,473 Elo+

VS

Team Averages
Level 98
1,543 SR
1,364 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Mikistery85
Discordia
Level 86
God Stats
6W - 6L
1,379 SR
Queue Stats
154W - 213L
1,347 Elo+
Solo
Bakasura
Bakasura
marsCP3
Bakasura
Level 87
God Stats
2W - 1L
1,751 SR
Queue Stats
158W - 213L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Simply Ezral
Cerberus
11
3 / 2 / 7
7,890
789
6,584
10,783
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Simply Flsh
Nemesis
13
5 / 0 / 5
8,109
811
8,369
6,901
3,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
2 / 1 / 4
6,894
689
4,938
6,679
3,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 3
6,013
601
3,626
10,253
8,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Mikistery85
Discordia
11
1 / 3 / 2
6,539
654
9,726
6,115
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
marsCP3
Bakasura
10
2 / 4 / 1
6,397
640
4,101
8,093
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Discordia
Mikistery85
Discordia
1
3
2
0.67
W
Cerberus
Simply Ezral
Cerberus
3
2
7
3.25
W
Nemesis
Simply Flsh
Nemesis
5
0
5
7.5
L
Bakasura
marsCP3
Bakasura
2
4
1
0.63
W
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
17,453
24,363
Taken
24,461
15,487
Mitigated
13,576
6,785
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,626
561
137
1,792
10,253
8,020
0
5,312
4,941
7,899
0
L
Discordia
Mikistery85
Discordia
9,726
772
0
306
6,115
2,137
0
2,671
3,444
29,247
0
W
Cerberus
Simply Ezral
Cerberus
6,584
397
0
2,117
10,783
8,812
0
4,628
5,269
16,958
0
W
Nemesis
Simply Flsh
Nemesis
8,369
2,921
585
1,924
6,901
3,527
255
3,897
2,364
0
13,998
L
Bakasura
marsCP3
Bakasura
4,101
2,566
0
905
8,093
3,419
0
3,793
4,300
0
9,366
W
Anubis
4,938
1,128
0
2,159
6,679
3,148
283
4,152
2,215
25,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
18,949
95
Minions Killed
100
4
Camps Cleared
5
547,583
Distance Traveled
529,871
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,013
601
20
2
2
169,140
3
L
Discordia
6,539
654
60
6
0
173,924
1
W
Cerberus
7,890
789
31
3
1
184,387
2
W
Nemesis
8,109
811
13
1
0
194,383
1
L
Bakasura
6,397
640
20
2
3
186,807
1
W
Anubis
6,894
689
51
5
3
168,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role