Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ddizzle2018
Hel
Level 143
God Stats
4W - 4L
1,820 SR
Queue Stats
567W - 560L
1,514 Elo+
Party 2
Nemesis
Nemesis
Jspurge04
Nemesis
Level 118
God Stats
16W - 11L
1,698 SR
Queue Stats
181W - 169L
1,521 Elo+
Solo
Medusa
Medusa
Xx Ansatsu xX
Medusa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 376L
1,530 Elo+
Solo
Terra
Terra
l M1NTEY l
Terra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 150L
1,512 Elo+
Party 2
Team Averages
Level 119
1,604 SR
1,515 Elo+

VS

Team Averages
Level 110
1,569 SR
1,468 Elo+
Danzaburou
Danzaburou
AdamBombTTV
Danzaburou
Level 96
God Stats
4W - 4L
1,506 SR
Queue Stats
44W - 54L
1,458 Elo+
Party 1
Mulan
Mulan
BEAST8820
Mulan
Level 153
God Stats
28W - 19L
1,508 SR
Queue Stats
262W - 234L
1,488 Elo+
Solo
Sylvanus
Sylvanus
KingsGrizzly
Sylvanus
Level 112
God Stats
7W - 1L
1,566 SR
Queue Stats
119W - 116L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Brick Shot
Sun Wukong
Level 74
God Stats
5W - 1L
1,678 SR
Queue Stats
80W - 72L
1,460 Elo+
Party 1
Pele
Pele
Woody_GSW30
Pele
Level 117
God Stats
7W - 6L
1,588 SR
Queue Stats
153W - 141L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 6
10,817
515
16,868
25,648
25,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 6 / 2
11,133
530
21,861
20,049
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Jspurge04
Nemesis
5
0 / 1 / 0
6,275
299
1,356
3,863
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 9 / 7
9,328
444
12,230
24,231
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
13
3 / 5 / 4
9,424
449
8,786
24,360
20,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamBombTTV
Danzaburou
16
6 / 2 / 10
11,096
528
13,340
14,549
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
BEAST8820
Mulan
16
6 / 5 / 12
10,402
495
20,672
23,330
18,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
KingsGrizzly
Sylvanus
15
2 / 4 / 12
9,484
452
16,153
21,940
11,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mr Brick Shot
Sun Wukong
15
1 / 2 / 7
9,908
472
9,243
18,778
14,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 9
11,366
541
16,110
22,088
10,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
16
Kills
23
23
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
6
3
W
Danzaburou
AdamBombTTV
Danzaburou
6
2
10
5.5
W
Mulan
BEAST8820
Mulan
6
5
12
2.4
L
9
6
2
1.67
L
Nemesis
Jspurge04
Nemesis
0
1
0
0
W
Sylvanus
KingsGrizzly
Sylvanus
2
4
12
2
W
Sun Wukong
Mr Brick Shot
Sun Wukong
1
2
7
2.25
W
8
3
9
4.17
L
1
9
7
0.5
L
Terra
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,101
Damage
75,518
98,151
Taken
100,685
66,389
Mitigated
61,897
35,700
Healing
39,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,868
5,537
0
7,723
25,648
25,631
59
3,296
22,352
0
88,849
W
Danzaburou
AdamBombTTV
Danzaburou
13,340
4,474
0
5,217
14,549
6,680
2,640
5,732
8,817
0
83,924
W
Mulan
BEAST8820
Mulan
20,672
3,259
1,052
5,666
23,330
18,706
1,087
6,828
16,502
0
54,144
L
21,861
1,364
1,898
7,311
20,049
9,515
620
6,605
13,444
76,000
0
L
Nemesis
Jspurge04
Nemesis
1,356
803
0
620
3,863
888
0
411
3,452
0
11,712
W
Sylvanus
KingsGrizzly
Sylvanus
16,153
4,427
4,143
9,668
21,940
11,594
989
10,146
11,548
67,423
0
W
Sun Wukong
Mr Brick Shot
Sun Wukong
9,243
1,629
0
4,751
18,778
14,502
1,271
2,952
15,826
0
60,440
W
16,110
5,195
0
8,929
22,088
10,415
410
5,420
16,668
0
87,597
L
12,230
6,414
0
7,424
24,231
9,541
0
965
23,266
0
70,580
L
Terra
8,786
1,685
3,660
7,064
24,360
20,814
26
4,876
19,484
35,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
52,256
465
Minions Killed
471
0
Camps Cleared
0
1,615,101
Distance Traveled
1,926,934
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,817
515
163
8
0
390,042
1
W
Danzaburou
11,096
528
113
5
0
376,317
6
W
Mulan
10,402
495
60
3
0
387,043
2
L
Hel
11,133
530
125
6
0
399,321
3
L
Nemesis
6,275
299
26
1
0
106,455
0
W
Sylvanus
9,484
452
82
4
0
342,604
4
W
Sun Wukong
9,908
472
101
5
0
384,791
2
W
Pele
11,366
541
115
5
0
436,179
3
L
Medusa
9,328
444
104
5
0
314,175
5
L
Terra
9,424
449
47
2
0
405,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role