Player Matchup

Ra
Ra
Fals3Bane
Ra
Level 146
God Stats
2W - 0L
1,861 SR
Queue Stats
24W - 13L
1,932 Elo+
Party 1
Charybdis
Charybdis
MondMB
Charybdis
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 9L
2,234 Elo+
Party 1
Ares
Ares
ZenoraVivian
Ares
Level 87
God Stats
1W - 0L
1,484 SR
Queue Stats
18W - 16L
1,506 Elo+
Party 1
Team Averages
Level 131
1,615 SR
1,891 Elo+

VS

Team Averages
Level 78
1,500 SR
1,239 Elo+
Yu Huang
Yu Huang
Bsaan
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2
Arachne
Arachne
Havoctac0
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Thanatos
Thanatos
Selouch
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
9,063
824
7,878
6,979
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
MondMB
Charybdis
13
7 / 0 / 8
8,825
802
12,080
7,835
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 14
8,516
774
4,362
10,809
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bsaan
Yu Huang
11
0 / 3 / 0
6,266
570
7,732
7,523
3,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Havoctac0
Arachne
10
0 / 7 / 0
6,088
553
3,247
10,908
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Selouch
Thanatos
9
1 / 6 / 0
6,439
585
6,914
10,963
4,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
16
Kills
1
1
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bsaan
Yu Huang
0
3
0
0
W
8
1
8
12
L
Arachne
Havoctac0
Arachne
0
7
0
0
W
Charybdis
MondMB
Charybdis
7
0
8
11
L
Thanatos
Selouch
Thanatos
1
6
0
0.17
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
17,893
25,623
Taken
29,394
17,835
Mitigated
12,816
6,915
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bsaan
Yu Huang
7,732
566
0
0
7,523
3,119
123
3,170
4,275
25,426
0
W
7,878
393
1,326
1,708
6,979
3,085
396
1,891
5,088
36,703
0
L
Arachne
Havoctac0
Arachne
3,247
2,333
0
581
10,908
5,150
0
4,171
6,501
0
9,512
W
Charybdis
MondMB
Charybdis
12,080
5,894
0
1,029
7,835
3,435
1,168
2,521
5,314
0
36,772
L
Thanatos
Selouch
Thanatos
6,914
206
0
3,104
10,963
4,547
0
4,660
6,139
0
19,545
W
4,362
362
0
2,852
10,809
11,315
216
3,566
7,243
9,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
18,793
142
Minions Killed
68
5
Camps Cleared
3
652,966
Distance Traveled
530,677
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,266
570
31
3
2
150,117
1
W
Ra
9,063
824
66
6
3
231,220
1
L
Arachne
6,088
553
9
1
0
191,310
1
W
Charybdis
8,825
802
59
5
1
197,547
1
L
Thanatos
6,439
585
28
3
1
189,250
0
W
Ares
8,516
774
17
2
1
224,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role