Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Neith_Or_Nothing
Cupid
Level 126
God Stats
9W - 9L
1,475 SR
Queue Stats
72W - 96L
1,494 Elo+
Solo
Achilles
Achilles
ScorpionClick
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,533 Elo+
Solo
Ganesha
Ganesha
copia_eventual7
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 106L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
ようあれあぼt
Baba Yaga
Level 81
God Stats
0W - 1L
1,224 SR
Queue Stats
21W - 24L
1,406 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,477 Elo+

VS

Team Averages
Level 95
1,500 SR
1,450 Elo+
Tiamat
Tiamat
Ashaxel
Tiamat
Level 58
God Stats
12W - 11L
1,654 SR
Queue Stats
80W - 75L
1,526 Elo+
Solo
Janus
Janus
SNDBYTE
Janus
Level 69
God Stats
1W - 3L
1,169 SR
Queue Stats
48W - 52L
1,338 Elo+
Solo
Ganesha
Ganesha
Spo5000
Ganesha
Level 142
God Stats
21W - 14L
1,645 SR
Queue Stats
147W - 149L
1,486 Elo+
Solo
Vamana
Vamana
iBolido01
Vamana
Level 106
God Stats
9W - 4L
1,551 SR
Queue Stats
26W - 20L
1,464 Elo+
Solo
Kali
Kali
xtremeuser
Kali
Level 102
God Stats
75W - 91L
1,481 SR
Queue Stats
415W - 413L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 3
6,278
1,046
2,961
7,052
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 3
6,565
1,094
4,528
5,520
2,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ScorpionClick
Achilles
11
3 / 2 / 0
7,123
1,187
6,981
9,381
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 3
7,270
1,212
6,228
12,413
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,057
1,010
601
1,335
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

290

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashaxel
Tiamat
13
2 / 0 / 9
7,203
1,201
6,654
4,128
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
SNDBYTE
Janus
12
3 / 0 / 5
7,119
1,187
7,910
655
165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Spo5000
Ganesha
13
0 / 1 / 12
7,767
1,295
3,955
6,197
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
iBolido01
Vamana
13
5 / 1 / 5
8,396
1,399
7,408
7,025
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 8
7,716
1,286
6,790
7,590
3,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
3
Kills
13
13
Deaths
3
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
3
0.3
W
Tiamat
Ashaxel
Tiamat
2
0
9
6.5
L
0
2
3
0.75
W
Janus
SNDBYTE
Janus
3
0
5
5.5
L
Achilles
ScorpionClick
Achilles
3
2
0
1.5
W
Ganesha
Spo5000
Ganesha
0
1
12
6
L
0
3
3
0.5
W
Vamana
iBolido01
Vamana
5
1
5
7.5
W
3
1
8
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
32,717
35,701
Taken
25,595
28,213
Mitigated
18,511
4,032
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,961
613
151
106
7,052
3,363
0
3,443
3,453
12,930
0
W
Tiamat
Ashaxel
Tiamat
6,654
586
0
801
4,128
3,471
0
1,879
2,183
14,618
0
L
4,528
2,860
0
730
5,520
2,258
0
3,853
1,645
0
15,374
W
Janus
SNDBYTE
Janus
7,910
365
0
0
655
165
0
248
407
18,880
0
L
Achilles
ScorpionClick
Achilles
6,981
2,217
0
950
9,381
9,389
0
4,068
5,172
0
13,464
W
Ganesha
Spo5000
Ganesha
3,955
518
0
931
6,197
6,667
0
2,399
3,731
11,319
0
L
6,228
848
0
1,899
12,413
12,719
0
5,469
6,584
14,474
0
W
Vamana
iBolido01
Vamana
7,408
4,514
1,117
2,416
7,025
4,566
0
2,686
4,060
0
17,313
W
6,790
4,004
0
1,344
7,590
3,642
0
2,578
4,910
0
13,866
L
601
0
0
196
1,335
484
0
971
328
5,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
38,201
98
Minions Killed
103
3
Camps Cleared
5
469,016
Distance Traveled
643,801
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,278
1,046
27
5
1
97,215
0
W
Tiamat
7,203
1,201
33
6
2
133,431
0
L
Cupid
6,565
1,094
41
7
1
115,829
0
W
Janus
7,119
1,187
25
4
1
111,985
0
L
Achilles
7,123
1,187
22
4
0
118,480
3
W
Ganesha
7,767
1,295
0
0
0
122,911
1
L
Ganesha
7,270
1,212
0
0
0
112,876
2
W
Vamana
8,396
1,399
35
6
0
130,681
0
W
Kali
7,716
1,286
10
2
2
144,793
0
L
Baba Yaga
6,057
1,010
8
1
1
24,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role