Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GaMeRGrIl25
Khepri
Level 124
God Stats
3W - 0L
1,501 SR
Queue Stats
108W - 142L
1,269 Elo+
Solo
Susano
Susano
Mexicutioner164
Susano
Level 29
God Stats
2W - 1L
1,208 SR
Queue Stats
202W - 236L
1,329 Elo+
Solo
Amaterasu
Amaterasu
SolubleOcean632
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,332 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,386 Elo+

VS

Team Averages
Level 91
1,517 SR
1,283 Elo+
Nemesis
Nemesis
Guardian0611
Nemesis
Level 48
God Stats
3W - 4L
1,599 SR
Queue Stats
71W - 76L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Reaper_Vath
Aphrodite
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
269W - 303L
1,350 Elo+
Solo
Neith
Neith
Snafujammer
Neith
Level 141
God Stats
2W - 5L
1,517 SR
Queue Stats
455W - 483L
1,298 Elo+
Solo
Vulcan
Vulcan
dirtysapper7293
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,190 Elo+
Solo
Apollo
Apollo
masterrogue1
Apollo
Level 107
God Stats
0W - 2L
1,253 SR
Queue Stats
26W - 46L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
18 / 6 / 7
15,263
803
37,363
34,338
20,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
 
Aphrodite
20
3 / 3 / 17
12,019
633
23,181
24,097
15,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Khepri
20
3 / 1 / 20
13,374
704
13,711
20,682
29,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 3 / 6
10,382
546
3,413
10,950
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
SolubleOcean632
Amaterasu
20
3 / 3 / 19
14,285
752
20,151
34,773
31,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guardian0611
Nemesis
17
0 / 6 / 12
10,548
555
17,303
26,341
20,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Reaper_Vath
Aphrodite
20
4 / 3 / 8
11,617
611
17,712
23,493
25,588
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 7
10,913
574
23,750
20,075
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 7 / 10
12,501
658
22,208
21,239
11,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
6 / 4 / 7
12,124
638
23,360
19,211
11,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
28
Kills
15
16
Deaths
28
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
18
6
7
3.58
W
Aphrodite
 
Aphrodite
3
3
17
3.83
W
Khepri
3
1
20
13
L
Nemesis
Guardian0611
Nemesis
0
6
12
1
W
1
3
6
1.33
L
Aphrodite
Reaper_Vath
Aphrodite
4
3
8
2.67
L
2
8
7
0.69
W
Amaterasu
SolubleOcean632
Amaterasu
3
3
19
4.17
L
3
7
10
1.14
L
Apollo
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,819
Damage
104,333
124,840
Taken
110,359
101,714
Mitigated
80,030
74,926
Healing
48,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
37,363
6,520
3,305
7,907
34,338
20,878
2,982
10,733
23,187
0
67,433
W
Aphrodite
 
Aphrodite
23,181
6,008
17,790
13,889
24,097
15,750
1,113
9,715
14,284
45,832
0
W
Khepri
13,711
150
3,223
5,409
20,682
29,217
683
5,494
14,943
28,998
0
L
Nemesis
Guardian0611
Nemesis
17,303
5,455
1,811
6,396
26,341
20,829
372
7,809
18,532
0
25,453
W
3,413
46
2,438
1,909
10,950
4,147
0
4,026
6,727
0
7,328
L
Aphrodite
Reaper_Vath
Aphrodite
17,712
3,315
13,675
13,019
23,493
25,588
42
10,903
12,590
41,421
0
L
23,750
11,298
702
4,642
20,075
10,960
197
6,797
13,278
0
40,447
W
Amaterasu
SolubleOcean632
Amaterasu
20,151
7,422
5,670
13,386
34,773
31,722
2,811
9,952
24,384
0
45,848
L
22,208
7,024
1,496
3,180
21,239
11,639
0
5,086
16,153
43,406
0
L
Apollo
23,360
13,169
761
2,951
19,211
11,014
0
6,297
12,914
0
35,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,323
Gold Earned
57,703
192
Minions Killed
176
0
Camps Cleared
0
1,630,399
Distance Traveled
1,478,240
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,263
803
50
3
0
382,327
0
W
Aphrodite
12,019
633
51
3
0
315,101
0
W
Khepri
13,374
704
28
1
0
391,462
0
L
Nemesis
10,548
555
22
1
0
336,499
1
W
Susano
10,382
546
6
0
0
136,042
1
L
Aphrodite
11,617
611
59
3
0
348,470
2
L
Neith
10,913
574
27
1
0
218,217
1
W
Amaterasu
14,285
752
57
3
0
405,467
0
L
Vulcan
12,501
658
45
2
0
264,676
0
L
Apollo
12,124
638
23
1
0
310,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role