Player Matchup

Merlin
Merlin
CourageStauber
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,336 Elo+
Solo
Sol
Sol
Dog-On-Show
Sol
Level 156
God Stats
35W - 29L
1,380 SR
Queue Stats
379W - 405L
1,388 Elo+
Solo
Nemesis
Nemesis
Kavvika
Nemesis
Level 66
God Stats
1W - 1L
1,427 SR
Queue Stats
3W - 6L
1,274 Elo+
Solo
Nike
Nike
ShreksQuief
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,689 Elo+
Solo
Lancelot
Lancelot
superwicked
Lancelot
Level 107
God Stats
9W - 14L
1,567 SR
Queue Stats
151W - 158L
1,318 Elo+
Solo
Team Averages
Level 103
1,475 SR
1,401 Elo+

VS

Team Averages
Level 73
1,432 SR
1,376 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cyneas
Hera
Level 59
God Stats
18W - 15L
1,610 SR
Queue Stats
26W - 25L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
MrPibb1388
Baron Samedi
Level 69
God Stats
16W - 16L
1,340 SR
Queue Stats
59W - 60L
1,341 Elo+
Solo
Mulan
Mulan
cTcSolenya
Mulan
Level 65
God Stats
8W - 13L
1,351 SR
Queue Stats
108W - 99L
1,334 Elo+
Solo
Danzaburou
Danzaburou
xVASTx00001
Danzaburou
Level 84
God Stats
46W - 54L
1,359 SR
Queue Stats
327W - 357L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,586
373
11,233
10,878
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 0
9,239
402
8,183
11,856
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kavvika
Nemesis
18
4 / 4 / 0
11,292
491
13,671
21,142
10,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 0
9,213
401
6,562
20,972
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
superwicked
Lancelot
11
0 / 6 / 1
7,887
343
3,498
14,894
5,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 2 / 5
10,928
475
10,721
24,728
10,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Cyneas
Hera
16
2 / 0 / 5
10,133
441
9,934
9,846
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MrPibb1388
Baron Samedi
15
3 / 0 / 4
10,959
476
9,399
12,459
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
19
6 / 2 / 5
12,604
548
17,966
21,046
20,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
xVASTx00001
Danzaburou
19
1 / 0 / 2
11,925
518
6,933
12,353
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
14
14
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
5
2.25
L
0
2
0
0
W
Hera
Cyneas
Hera
2
0
5
4.5
L
0
0
0
0
L
Nemesis
Kavvika
Nemesis
4
4
0
1
W
Baron Samedi
MrPibb1388
Baron Samedi
3
0
4
5
L
0
2
0
0
W
Mulan
6
2
5
4.25
L
Lancelot
superwicked
Lancelot
0
6
1
0.08
W
Danzaburou
xVASTx00001
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,147
Damage
54,953
79,742
Taken
80,432
50,873
Mitigated
47,402
26,752
Healing
39,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,721
2,178
0
8,864
24,728
10,363
4,317
5,275
19,235
0
81,944
L
11,233
555
0
4,217
10,878
4,803
591
5,304
5,574
64,172
0
W
Hera
Cyneas
Hera
9,934
1,258
0
1,615
9,846
4,141
1,251
4,493
5,353
60,744
0
L
8,183
2,987
0
4,950
11,856
5,666
89
2,730
9,126
72,468
10,937
L
Nemesis
Kavvika
Nemesis
13,671
6,933
0
9,604
21,142
10,736
1,302
1,123
20,019
0
96,523
W
Baron Samedi
MrPibb1388
Baron Samedi
9,399
498
4,157
6,057
12,459
6,414
756
4,303
8,156
36,346
0
L
6,562
342
425
3,742
20,972
23,769
253
7,761
13,211
0
44,590
W
Mulan
17,966
2,112
378
11,348
21,046
20,685
2,637
387
20,659
0
100,355
L
Lancelot
superwicked
Lancelot
3,498
717
390
3,424
14,894
5,899
0
2,415
12,479
0
35,247
W
Danzaburou
xVASTx00001
Danzaburou
6,933
1,935
255
6,748
12,353
5,799
8,400
4,108
8,245
0
102,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
56,549
463
Minions Killed
568
0
Camps Cleared
0
1,942,876
Distance Traveled
2,085,115
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,928
475
107
5
0
458,637
4
L
Merlin
8,586
373
103
4
0
311,713
7
W
Hera
10,133
441
103
4
0
372,346
0
L
Sol
9,239
402
118
5
0
352,839
0
L
Nemesis
11,292
491
141
6
0
506,413
3
W
Baron Samedi
10,959
476
44
2
0
455,061
5
L
Nike
9,213
401
56
2
0
441,724
6
W
Mulan
12,604
548
142
6
0
409,562
2
L
Lancelot
7,887
343
45
2
0
330,187
2
W
Danzaburou
11,925
518
172
7
0
389,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role