Player Matchup

Achilles
Achilles
Seta Mojo
Achilles
Level 86
God Stats
2W - 3L
1,176 SR
Queue Stats
33W - 49L
1,298 Elo+
Solo
Cernunnos
Cernunnos
Slyven_God
Cernunnos
Level 42
God Stats
0W - 2L
1,358 SR
Queue Stats
4W - 11L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
Swifty Rucuccio
Cthulhu
Level 107
God Stats
1W - 1L
1,434 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Team Averages
Level 78
1,323 SR
1,319 Elo+

VS

Team Averages
Level 38
1,516 SR
1,413 Elo+
Hachiman
Hachiman
Archelight
Hachiman
Level 17
God Stats
5W - 1L
1,730 SR
Queue Stats
10W - 8L
1,385 Elo+
Party 2
Nike
Nike
JunoAbsolute
Nike
Level 68
God Stats
9W - 5L
1,317 SR
Queue Stats
36W - 35L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
iReallyOriginal
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Seta Mojo
Achilles
10
2 / 8 / 0
6,839
684
6,990
13,882
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Slyven_God
Cernunnos
10
0 / 8 / 1
6,428
643
6,726
13,732
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 6 / 1
6,822
682
5,028
16,769
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archelight
Hachiman
14
11 / 2 / 11
9,814
981
17,435
9,021
3,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
11 / 0 / 11
9,607
961
12,776
10,517
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
iReallyOriginal
Zhong Kui
11
0 / 2 / 17
7,833
783
8,178
8,326
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
22
22
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Archelight
Hachiman
11
2
11
8.25
W
11
0
11
16.5
L
Achilles
Seta Mojo
Achilles
2
8
0
0.25
L
Cernunnos
Slyven_God
Cernunnos
0
8
1
0.06
L
1
6
1
0.25
W
Zhong Kui
iReallyOriginal
Zhong Kui
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
38,389
44,383
Taken
27,864
25,239
Mitigated
15,799
2,599
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Archelight
Hachiman
17,435
11,206
0
1,960
9,021
3,477
1,045
1,396
7,567
0
30,497
W
12,776
1,970
0
1,100
10,517
7,411
399
2,282
7,983
2,931
26,101
L
Achilles
Seta Mojo
Achilles
6,990
1,248
0
498
13,882
6,921
0
3,048
10,482
0
14,583
L
Cernunnos
Slyven_God
Cernunnos
6,726
2,669
341
764
13,732
4,724
177
2,961
10,459
0
22,313
L
5,028
460
366
630
16,769
13,594
0
3,514
13,055
16,854
0
W
Zhong Kui
iReallyOriginal
Zhong Kui
8,178
1,612
0
886
8,326
4,911
1,000
1,919
6,220
29,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
27,254
84
Minions Killed
113
4
Camps Cleared
5
500,165
Distance Traveled
556,506
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,814
981
34
3
1
179,601
0
W
Nike
9,607
961
26
3
2
219,165
3
L
Achilles
6,839
684
21
2
1
172,996
4
L
Cernunnos
6,428
643
39
4
2
148,296
2
L
Cthulhu
6,822
682
24
2
1
178,873
1
W
Zhong Kui
7,833
783
53
5
2
157,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role