Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Heting
Nemesis
Level 104
God Stats
1W - 4L
1,374 SR
Queue Stats
132W - 159L
1,430 Elo+
Party 2
Hera
Hera
Juaso
Hera
Level 90
God Stats
2W - 3L
1,309 SR
Queue Stats
63W - 104L
1,371 Elo+
Party 2
Shiva
Shiva
LETSRUNIT
Shiva
Level 29
God Stats
1W - 3L
1,374 SR
Queue Stats
44W - 74L
1,355 Elo+
Party 2
Freya
Freya
ikariyo
Freya
Level 82
God Stats
4W - 7L
1,499 SR
Queue Stats
127W - 149L
1,447 Elo+
Party 2
Team Averages
Level 66
1,411 SR
1,421 Elo+

VS

Team Averages
Level 31
1,439 SR
1,466 Elo+
Sol
Sol
Drago0987
Sol
Level 40
God Stats
5W - 5L
1,652 SR
Queue Stats
21W - 19L
1,506 Elo+
Party 1
Kali
Kali
LucidEspOwO
Kali
Level 29
God Stats
3W - 1L
1,483 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 1
Ymir
Ymir
Terminaterfonz
Ymir
Level 28
God Stats
1W - 0L
1,146 SR
Queue Stats
21W - 19L
1,506 Elo+
Party 1
Charybdis
Charybdis
dohertyave264
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Horus
Horus
tyverion
Horus
Level 31
God Stats
4W - 1L
1,412 SR
Queue Stats
75W - 87L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 2
5,605
400
2,855
10,897
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Heting
Nemesis
11
0 / 3 / 2
6,573
470
7,192
11,259
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Juaso
Hera
11
0 / 1 / 0
6,129
438
5,746
4,490
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
LETSRUNIT
Shiva
11
0 / 3 / 0
6,477
463
4,652
12,988
6,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
ikariyo
Freya
10
3 / 4 / 0
6,327
452
7,194
11,126
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,116
580
7,748
8,076
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 1
7,647
546
5,786
8,847
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 10
7,528
538
5,906
13,028
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
dohertyave264
Charybdis
11
0 / 3 / 7
6,823
487
8,202
10,757
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
tyverion
Horus
13
1 / 0 / 1
8,066
576
5,641
6,823
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
6
0
5
8.5
L
Nemesis
Heting
Nemesis
0
3
2
0.33
L
Hera
Juaso
Hera
0
1
0
0
L
Shiva
LETSRUNIT
Shiva
0
3
0
0
W
6
0
1
6.5
W
1
0
10
6
W
Charybdis
dohertyave264
Charybdis
0
3
7
1.17
L
Freya
ikariyo
Freya
3
4
0
0.75
W
Horus
tyverion
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
33,283
50,760
Taken
47,531
22,825
Mitigated
23,962
13,794
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,855
1,042
0
1,370
10,897
6,305
0
3,289
7,608
12,973
0
W
7,748
2,990
236
4,657
8,076
3,292
1,258
4,105
3,925
47,186
0
L
Nemesis
Heting
Nemesis
7,192
2,881
0
2,090
11,259
4,480
0
3,666
7,593
0
53,560
L
Hera
Juaso
Hera
5,746
1,382
0
1,436
4,490
1,803
0
2,545
1,945
39,255
0
L
Shiva
LETSRUNIT
Shiva
4,652
1,309
454
3,704
12,988
6,081
137
658
11,815
0
43,184
W
5,786
2,978
0
3,554
8,847
3,669
0
1,537
7,290
0
49,164
W
5,906
1,199
2,480
4,584
13,028
8,881
260
5,299
7,398
25,195
0
W
Charybdis
dohertyave264
Charybdis
8,202
4,652
0
4,572
10,757
4,075
192
4,228
6,300
0
47,849
L
Freya
ikariyo
Freya
7,194
2,061
0
4,740
11,126
4,156
0
3,496
7,630
34,370
0
W
Horus
tyverion
Horus
5,641
3,004
45
2,517
6,823
4,045
1,497
0
6,823
0
54,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
38,180
294
Minions Killed
354
0
Camps Cleared
0
1,349,680
Distance Traveled
1,372,782
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,605
400
20
1
0
261,088
1
W
Sol
8,116
580
91
7
0
274,250
0
L
Nemesis
6,573
470
87
6
0
304,073
0
L
Hera
6,129
438
60
4
0
276,420
3
L
Shiva
6,477
463
71
5
0
252,668
0
W
Kali
7,647
546
75
5
0
343,369
2
W
Ymir
7,528
538
26
2
0
265,373
1
W
Charybdis
6,823
487
81
6
0
238,252
0
L
Freya
6,327
452
56
4
0
255,431
2
W
Horus
8,066
576
81
6
0
251,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role