Player Matchup

Jing Wei
Jing Wei
GokuVsSuperman--
Jing Wei
Level 86
God Stats
3W - 5L
1,635 SR
Queue Stats
120W - 107L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
KobeShakur10
Cthulhu
Level 68
God Stats
8W - 12L
1,563 SR
Queue Stats
22W - 20L
1,593 Elo+
Party 1
Osiris
Osiris
TecKAneK
Osiris
Level 80
God Stats
6W - 5L
1,650 SR
Queue Stats
158W - 126L
1,593 Elo+
Party 1
Merlin
Merlin
ghostforlife
Merlin
Level 126
God Stats
23W - 24L
1,567 SR
Queue Stats
173W - 139L
1,573 Elo+
Party 1
Hercules
Hercules
temp-467880
Hercules
Level 128
God Stats
55W - 22L
1,748 SR
Queue Stats
122W - 87L
1,590 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,582 Elo+

VS

Team Averages
Level 127
1,623 SR
1,532 Elo+
Ne Zha
Ne Zha
CIickAltF4
Ne Zha
Level 114
God Stats
2W - 0L
1,837 SR
Queue Stats
207W - 189L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EspidioxD
Morgan Le Fay
Level 151
God Stats
3W - 0L
1,744 SR
Queue Stats
334W - 342L
1,555 Elo+
Solo
Geb
Geb
JustCrystal
Geb
Level 119
God Stats
14W - 6L
1,685 SR
Queue Stats
179W - 172L
1,535 Elo+
Party 2
Skadi
Skadi
MASTRADOMIS1
Skadi
Level 147
God Stats
216W - 185L
1,575 SR
Queue Stats
663W - 701L
1,470 Elo+
Solo
Nox
Nox
TNeath
Nox
Level 104
God Stats
1W - 1L
1,272 SR
Queue Stats
92W - 82L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,819
982
5,101
13,557
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KobeShakur10
Cthulhu
15
0 / 5 / 2
9,911
991
5,797
18,907
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
TecKAneK
Osiris
15
0 / 4 / 2
9,320
932
5,371
18,033
18,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 1 / 2
9,587
959
9,975
6,927
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
temp-467880
Hercules
15
0 / 1 / 2
9,160
916
4,764
16,923
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

189

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CIickAltF4
Ne Zha
16
4 / 1 / 10
10,824
1,082
10,505
7,566
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
EspidioxD
Morgan Le Fay
17
3 / 1 / 11
10,901
1,090
27,664
8,370
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 8
10,712
1,071
7,752
13,251
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 0 / 9
10,713
1,071
12,592
2,445
1,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
TNeath
Nox
17
5 / 0 / 10
10,905
1,091
10,078
2,306
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
2
Kills
15
15
Deaths
2
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CIickAltF4
Ne Zha
4
1
10
9
W
Morgan Le Fay
EspidioxD
Morgan Le Fay
3
1
11
8.5
L
2
4
0
0.5
W
1
0
8
5
L
Cthulhu
KobeShakur10
Cthulhu
0
5
2
0.2
W
2
0
9
6.5
W
Nox
TNeath
Nox
5
0
10
10
L
Osiris
TecKAneK
Osiris
0
4
2
0.25
L
Merlin
0
1
2
1
L
Hercules
temp-467880
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
68,591
74,347
Taken
33,938
66,991
Mitigated
29,479
9,791
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CIickAltF4
Ne Zha
10,505
3,025
0
2,133
7,566
3,962
0
3,804
3,662
0
19,649
W
Morgan Le Fay
EspidioxD
Morgan Le Fay
27,664
2,832
0
843
8,370
4,734
0
3,518
4,734
59,679
0
L
5,101
3,819
0
585
13,557
5,754
0
9,167
4,390
0
18,359
W
7,752
377
0
3,946
13,251
17,943
0
6,342
6,610
13,785
0
L
Cthulhu
KobeShakur10
Cthulhu
5,797
130
976
1,264
18,907
20,469
0
11,853
7,054
20,289
0
W
12,592
4,969
0
0
2,445
1,447
0
741
1,664
0
37,284
W
Nox
TNeath
Nox
10,078
1,037
0
271
2,306
1,393
0
1,367
901
22,054
0
L
Osiris
TecKAneK
Osiris
5,371
2,604
0
1,483
18,033
18,209
0
9,422
8,611
0
17,757
L
Merlin
9,975
176
100
723
6,927
3,328
0
4,528
2,399
45,610
0
L
Hercules
temp-467880
Hercules
4,764
760
329
4,331
16,923
19,231
0
10,524
6,399
0
7,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
54,055
177
Minions Killed
197
5
Camps Cleared
11
931,992
Distance Traveled
957,760
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,824
1,082
12
1
3
184,102
2
W
Morgan Le Fay
10,901
1,090
72
7
1
204,807
0
L
Jing Wei
9,819
982
30
3
1
179,319
0
W
Geb
10,712
1,071
18
2
0
182,245
0
L
Cthulhu
9,911
991
26
3
0
163,430
0
W
Skadi
10,713
1,071
59
6
5
188,889
3
W
Nox
10,905
1,091
36
4
2
197,717
0
L
Osiris
9,320
932
22
2
1
198,743
0
L
Merlin
9,587
959
88
9
3
197,011
1
L
Hercules
9,160
916
11
1
0
193,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role