Player Matchup

Artio
Artio
ItsSparkz
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,741 Elo+
Party 1
Amaterasu
Amaterasu
Keegu
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,741 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OzKarate
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,885 Elo+
Party 1
Nu Wa
Nu Wa
Scnew
Nu Wa
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 46L
1,633 Elo+
Party 1
Arachne
Arachne
Tyrifying
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,845 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,769 Elo+

VS

Team Averages
Level 77
1,454 SR
1,550 Elo+
Yemoja
Yemoja
BeefyxMoose13
Yemoja
Level 46
God Stats
3W - 5L
1,484 SR
Queue Stats
76W - 75L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Blackjack0929
Cu Chulainn
Level 89
God Stats
1W - 3L
1,179 SR
Queue Stats
84W - 87L
1,462 Elo+
Party 3
Rama
Rama
ChuckEChungus
Rama
Level 123
God Stats
22W - 15L
1,605 SR
Queue Stats
77W - 67L
1,585 Elo+
Party 2
Osiris
Osiris
HarryHotpocket
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,715 Elo+
Party 2
Olorun
Olorun
SweatiestWizard
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ItsSparkz
Artio
13
4 / 1 / 6
9,624
535
7,175
17,992
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Keegu
Amaterasu
15
4 / 2 / 6
10,356
575
8,027
12,973
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
OzKarate
Ah Muzen Cab
15
1 / 2 / 4
9,781
543
9,568
12,329
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Scnew
Nu Wa
17
6 / 0 / 10
11,125
618
14,340
6,580
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tyrifying
Arachne
18
9 / 0 / 9
11,971
665
17,066
20,675
9,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,413
412
5,028
16,838
14,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Blackjack0929
Cu Chulainn
13
1 / 5 / 2
7,626
424
6,651
12,882
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 1
7,845
436
8,268
15,382
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 0
6,243
347
3,674
8,955
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 0
7,090
394
4,628
17,294
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
24
Kills
5
5
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Cu Chulainn
Blackjack0929
Cu Chulainn
1
5
2
0.4
L
2
5
1
0.5
L
1
4
0
0.25
W
Artio
ItsSparkz
Artio
4
1
6
7
W
Amaterasu
Keegu
Amaterasu
4
2
6
3.5
W
Ah Muzen Cab
OzKarate
Ah Muzen Cab
1
2
4
1.5
W
Nu Wa
Scnew
Nu Wa
6
0
10
11
L
0
6
0
0
W
Arachne
Tyrifying
Arachne
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,176
Damage
28,249
70,549
Taken
71,351
38,012
Mitigated
43,898
24,169
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,028
2,044
4,992
3,655
16,838
14,261
0
5,456
11,100
19,407
0
L
Cu Chulainn
Blackjack0929
Cu Chulainn
6,651
1,189
0
1,467
12,882
11,764
0
1,381
11,368
326
55,734
L
8,268
6,276
0
3,036
15,382
5,554
0
4,423
10,824
0
52,422
L
3,674
1,517
0
988
8,955
5,050
0
3,685
5,022
0
33,348
W
Artio
ItsSparkz
Artio
7,175
927
651
8,950
17,992
12,727
426
5,758
12,161
38,085
0
W
Amaterasu
Keegu
Amaterasu
8,027
2,920
0
4,873
12,973
7,817
3,532
1,971
10,601
0
78,006
W
Ah Muzen Cab
OzKarate
Ah Muzen Cab
9,568
4,102
0
1,621
12,329
4,720
2,677
1,947
10,347
0
79,673
W
Nu Wa
Scnew
Nu Wa
14,340
3,947
0
690
6,580
2,946
3,379
1,411
5,169
88,703
0
L
4,628
1,497
528
6,496
17,294
7,269
0
5,371
11,522
61,117
0
W
Arachne
Tyrifying
Arachne
17,066
11,501
0
7,384
20,675
9,802
2,949
2,475
17,983
0
112,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
36,217
586
Minions Killed
407
0
Camps Cleared
0
1,798,105
Distance Traveled
1,275,928
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,413
412
32
2
0
294,867
3
L
Cu Chulainn
7,626
424
91
5
0
286,265
1
L
Rama
7,845
436
118
7
0
299,360
2
L
Osiris
6,243
347
68
4
0
164,677
2
W
Artio
9,624
535
47
3
0
374,515
3
W
Amaterasu
10,356
575
131
7
0
348,802
1
W
Ah Muzen Cab
9,781
543
119
7
0
317,166
1
W
Nu Wa
11,125
618
137
8
0
320,099
1
L
Olorun
7,090
394
98
5
0
230,759
1
W
Arachne
11,971
665
152
8
0
437,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role