Player Matchup

Hun Batz
Hun Batz
ArcticLizard
Hun Batz
Level 103
God Stats
2W - 1L
1,372 SR
Queue Stats
91W - 73L
1,599 Elo+
Party 1
Olorun
Olorun
IZima
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,635 Elo+
Party 1
Skadi
Skadi
OSKARLEXTTS
Skadi
Level 125
God Stats
3W - 0L
1,630 SR
Queue Stats
77W - 70L
1,612 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,615 Elo+

VS

Team Averages
Level 134
1,461 SR
1,560 Elo+
Hercules
Hercules
Kevenkeeneye
Hercules
Level 160
God Stats
0W - 1L
1,271 SR
Queue Stats
52W - 45L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
PreVayle
Ne Zha
Level 130
God Stats
4W - 6L
1,630 SR
Queue Stats
83W - 82L
1,541 Elo+
Party 2
Poseidon
Poseidon
Soulson22
Poseidon
Level 111
God Stats
0W - 2L
1,482 SR
Queue Stats
11W - 9L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcticLizard
Hun Batz
18
5 / 3 / 11
12,641
702
16,792
20,158
12,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
IZima
Olorun
18
7 / 7 / 10
13,838
769
18,255
20,323
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 11
13,541
752
28,542
19,321
8,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kevenkeeneye
Hercules
16
4 / 8 / 4
11,836
658
13,827
35,482
48,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
PreVayle
Ne Zha
14
0 / 9 / 9
10,609
589
15,802
19,194
9,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Soulson22
Poseidon
19
7 / 2 / 4
13,633
757
17,317
15,880
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
11
11
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArcticLizard
Hun Batz
5
3
11
3.5
W
Olorun
IZima
Olorun
7
7
10
1.71
L
Hercules
Kevenkeeneye
Hercules
4
8
4
0.75
W
7
1
11
12.5
L
Ne Zha
PreVayle
Ne Zha
0
9
9
0.5
L
Poseidon
Soulson22
Poseidon
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
46,946
59,802
Taken
70,556
31,916
Mitigated
63,625
16,958
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArcticLizard
Hun Batz
16,792
3,518
0
3,111
20,158
12,538
414
6,958
12,910
0
42,209
W
Olorun
IZima
Olorun
18,255
9,611
1,335
7,083
20,323
10,529
1,364
5,489
14,560
58,544
5,650
L
Hercules
Kevenkeeneye
Hercules
13,827
2,721
0
10,847
35,482
48,564
232
5,999
29,483
0
27,559
W
28,542
16,098
0
5,429
19,321
8,849
1,111
5,602
13,257
0
82,295
L
Ne Zha
PreVayle
Ne Zha
15,802
1,416
0
3,481
19,194
9,034
0
4,920
14,274
0
29,915
L
Poseidon
Soulson22
Poseidon
17,317
889
0
2,714
15,880
6,027
1,047
5,626
10,254
73,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
36,078
218
Minions Killed
177
11
Camps Cleared
4
943,772
Distance Traveled
925,794
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,641
702
44
2
1
346,585
1
W
Olorun
13,838
769
85
5
6
298,386
3
L
Hercules
11,836
658
37
2
0
302,553
3
W
Skadi
13,541
752
89
5
4
298,801
0
L
Ne Zha
10,609
589
12
1
1
292,321
4
L
Poseidon
13,633
757
128
7
3
330,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role