Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
JoaquinZc
Horus
Diamond V
Level 89
God Stats
2W - 1L
1,285 SR
Queue Stats
88W - 70L
2,196 MMR
Solo
Agni
Agni
Masters
KalebDiMasi
Agni
Masters
Level 65
God Stats
14W - 10L
1,712 SR
Queue Stats
156W - 157L
2,584 MMR
Solo
Ullr
Ullr
Masters
MisterRobott
Ullr
Masters
Level 159
God Stats
53W - 50L
1,633 SR
Queue Stats
615W - 565L
2,911 MMR
Solo
Anhur
Anhur
Diamond II
PeaKis
Anhur
Diamond II
Level 126
God Stats
8W - 3L
1,455 SR
Queue Stats
191W - 167L
2,180 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 101
1,517 SR
2,274 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,553 SR
2,000 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
ByPoke
Ao Kuang
Masters
Level 159
God Stats
8W - 6L
1,802 SR
Queue Stats
128W - 100L
2,653 MMR
Solo
Chernobog
Chernobog
Diamond V
Piumpiumzera
Chernobog
Diamond V
Level 108
God Stats
0W - 2L
1,327 SR
Queue Stats
40W - 28L
2,043 MMR
Solo
Loki
Loki
Diamond II
zSnowy
Loki
Diamond II
Level 160
God Stats
119W - 94L
1,636 SR
Queue Stats
481W - 471L
2,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 2 / 8
10,990
611
13,734
13,274
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
JoaquinZc
Horus
13
0 / 3 / 11
8,568
476
5,297
15,375
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 2 / 4
10,762
598
10,401
10,626
7,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 9
10,262
570
15,020
16,066
6,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
PeaKis
Anhur
18
8 / 0 / 4
11,317
629
6,052
10,405
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothBakasuraKhepriYu Huang

VS

Bans
Hou YiGebRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 5 / 6
9,388
522
14,834
7,966
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
10
1 / 6 / 3
7,064
392
6,622
18,739
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ByPoke
Ao Kuang
16
5 / 5 / 3
9,711
540
11,809
17,875
7,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Piumpiumzera
Chernobog
4
0 / 0 / 0
5,368
298
1,269
1,992
195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
zSnowy
Loki
14
1 / 5 / 1
8,713
484
5,704
15,040
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
8
6
L
Vulcan
 
Vulcan
2
5
6
1
L
Atlas
 
Atlas
1
6
3
0.42
L
Ao Kuang
ByPoke
Ao Kuang
5
5
3
1.3
W
Horus
JoaquinZc
Horus
0
3
11
1.83
W
1
2
4
1.5
W
4
2
9
4.25
W
Anhur
PeaKis
Anhur
8
0
4
10
L
Chernobog
Piumpiumzera
Chernobog
0
0
0
0
L
Loki
zSnowy
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
40,238
65,746
Taken
61,612
38,504
Mitigated
32,018
23,460
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,734
277
0
4,691
13,274
5,455
69
8,126
5,044
106,056
0
L
Vulcan
 
Vulcan
14,834
3,724
0
372
7,966
3,337
0
1,990
5,976
81,239
0
L
Atlas
 
Atlas
6,622
2,403
0
1,250
18,739
14,639
0
4,245
14,494
21,284
0
L
Ao Kuang
ByPoke
Ao Kuang
11,809
2,384
0
4,067
17,875
7,053
0
6,929
10,946
71,185
0
W
Horus
JoaquinZc
Horus
5,297
2,028
2,180
4,189
15,375
14,548
37
8,821
6,341
0
20,346
W
10,401
1,612
78
4,081
10,626
7,119
0
2,643
7,933
86,382
0
W
15,020
7,117
0
1,602
16,066
6,996
146
11,347
4,369
0
98,172
W
Anhur
PeaKis
Anhur
6,052
3,825
0
6,639
10,405
4,386
2,699
2,644
7,729
0
93,523
L
Chernobog
Piumpiumzera
Chernobog
1,269
1,174
0
1,584
1,992
195
0
0
1,992
0
11,076
L
Loki
zSnowy
Loki
5,704
2,005
0
4,472
15,040
6,794
0
10,971
4,069
0
65,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
40,244
637
Minions Killed
411
0
Camps Cleared
0
1,769,411
Distance Traveled
1,435,461
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,990
611
151
8
0
386,654
2
L
Vulcan
9,388
522
148
8
0
363,018
4
L
Atlas
7,064
392
15
1
0
315,459
4
L
Ao Kuang
9,711
540
101
6
0
355,216
2
W
Horus
8,568
476
24
1
0
366,514
4
W
Agni
10,762
598
164
9
0
356,937
5
W
Ullr
10,262
570
150
8
0
336,871
4
W
Anhur
11,317
629
148
8
0
322,435
9
L
Chernobog
5,368
298
28
2
0
56,916
0
L
Loki
8,713
484
119
7
0
344,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role