Player Matchup

Hades
Hades
BoraFX
Hades
Level 56
God Stats
20W - 9L
1,629 SR
Queue Stats
51W - 52L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Uncle-Jay-QC
Nu Wa
Level 48
God Stats
7W - 6L
1,435 SR
Queue Stats
54W - 43L
1,508 Elo+
Party 2
Achilles
Achilles
playtico_03
Achilles
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
104W - 96L
1,510 Elo+
Party 2
Team Averages
Level 64
1,521 SR
1,484 Elo+

VS

Team Averages
Level 94
1,498 SR
1,417 Elo+
Nemesis
Nemesis
Darkwolfy5579
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,426 Elo+
Party 1
Zeus
Zeus
H0ldMyB33r
Zeus
Level 77
God Stats
1W - 2L
1,717 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Low Fate
Cu Chulainn
Level 118
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 19L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BoraFX
Hades
17
3 / 3 / 9
12,115
673
15,367
15,318
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 4
12,304
684
14,051
8,543
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
playtico_03
Achilles
17
4 / 2 / 8
13,075
726
10,847
18,069
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
0 / 4 / 6
10,474
582
8,075
16,004
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 3
11,003
611
9,896
10,732
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Low Fate
Cu Chulainn
17
4 / 4 / 2
11,439
636
14,428
21,046
17,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
BoraFX
Hades
3
3
9
2.5
L
Nemesis
0
4
6
0.75
L
2
5
3
0.7
L
Cu Chulainn
Low Fate
Cu Chulainn
4
4
2
1.25
W
6
1
4
8
W
Achilles
playtico_03
Achilles
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
32,399
41,930
Taken
47,782
46,377
Mitigated
30,170
8,426
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BoraFX
Hades
15,367
1,803
1,247
4,160
15,318
14,911
630
3,901
10,788
44,063
0
L
Nemesis
8,075
2,642
0
1,958
16,004
8,021
896
8,877
7,127
0
34,250
L
9,896
531
0
0
10,732
4,342
400
8,126
2,606
34,301
0
L
Cu Chulainn
Low Fate
Cu Chulainn
14,428
2,263
0
1,451
21,046
17,807
192
12,912
8,134
8,191
54,522
W
14,051
7,159
0
647
8,543
4,278
742
2,369
5,742
52,314
0
W
Achilles
playtico_03
Achilles
10,847
1,773
0
2,372
18,069
27,188
231
4,991
11,910
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
32,916
200
Minions Killed
205
10
Camps Cleared
5
933,235
Distance Traveled
823,789
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,115
673
68
4
3
287,599
1
L
Nemesis
10,474
582
62
3
1
314,952
1
L
Zeus
11,003
611
51
3
0
206,603
0
L
Cu Chulainn
11,439
636
92
5
4
302,234
3
W
Nu Wa
12,304
684
82
5
3
284,759
4
W
Achilles
13,075
726
50
3
4
360,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role