Player Matchup

Anubis
Anubis
DSI PSYCHOTIC
Anubis
Level 95
God Stats
4W - 3L
1,712 SR
Queue Stats
50W - 71L
1,292 Elo+
Solo
Medusa
Medusa
Istoljesuesbeard
Medusa
Level 20
God Stats
19W - 24L
1,313 SR
Queue Stats
189W - 231L
1,263 Elo+
Party 1
Achilles
Achilles
zmankiller1
Achilles
Level 41
God Stats
14W - 20L
1,650 SR
Queue Stats
478W - 579L
1,263 Elo+
Party 1
Team Averages
Level 52
1,558 SR
1,273 Elo+

VS

Team Averages
Level 101
1,415 SR
1,292 Elo+
Morgan Le Fay
Morgan Le Fay
A1 iid Monster
Morgan Le Fay
Level 112
God Stats
28W - 26L
1,382 SR
Queue Stats
277W - 437L
1,212 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OG Nicholas
Cu Chulainn
Level 89
God Stats
28W - 26L
1,363 SR
Queue Stats
223W - 338L
1,213 Elo+
Party 2
Rama
Rama
Souleateater671
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 257L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
16,093
732
22,135
23,889
14,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 10
14,607
664
15,293
17,507
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
zmankiller1
Achilles
20
12 / 5 / 10
16,186
736
31,215
32,406
29,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A1 iid Monster
Morgan Le Fay
20
5 / 6 / 7
15,629
710
25,168
24,040
10,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
OG Nicholas
Cu Chulainn
18
2 / 9 / 8
13,790
627
12,909
32,688
29,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 8 / 4
15,532
706
18,857
24,310
11,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
23
Kills
15
15
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A1 iid Monster
Morgan Le Fay
5
6
7
1.42
W
7
5
12
2.6
W
4
5
10
1.8
L
Cu Chulainn
OG Nicholas
Cu Chulainn
2
9
8
0.67
L
8
8
4
1.25
W
Achilles
zmankiller1
Achilles
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,643
Damage
56,934
73,802
Taken
81,038
52,993
Mitigated
51,429
26,052
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A1 iid Monster
Morgan Le Fay
25,168
3,468
0
5,992
24,040
10,800
1,320
6,363
17,178
67,992
0
W
22,135
1,017
0
11,293
23,889
14,636
954
8,896
14,993
76,561
0
W
15,293
6,699
0
4,062
17,507
9,272
1,222
5,268
12,239
0
48,975
L
Cu Chulainn
OG Nicholas
Cu Chulainn
12,909
1,058
0
4,786
32,688
29,548
611
10,091
21,541
0
34,494
L
18,857
14,270
0
4,547
24,310
11,081
385
6,090
17,737
0
57,885
W
Achilles
zmankiller1
Achilles
31,215
10,207
1,093
9,604
32,406
29,085
352
11,423
20,983
0
90,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
44,951
253
Minions Killed
196
12
Camps Cleared
6
1,101,353
Distance Traveled
994,941
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,629
710
90
4
3
350,936
3
W
Anubis
16,093
732
104
5
5
320,786
2
W
Medusa
14,607
664
64
3
4
362,459
1
L
Cu Chulainn
13,790
627
37
2
0
354,737
0
L
Rama
15,532
706
69
3
3
289,268
0
W
Achilles
16,186
736
85
4
3
418,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role