Player Matchup

Cabrakan
Cabrakan
Platinum V
AFOGLE11
Cabrakan
Platinum V
Level 159
God Stats
2W - 1L
1,606 SR
Queue Stats
146W - 141L
1,771 MMR
Party 1
Nemesis
Nemesis
Gold II
AnbuBeans
Nemesis
Gold II
Level 105
God Stats
16W - 4L
2,035 SR
Queue Stats
27W - 15L
1,827 MMR
Party 3
Izanami
Izanami
Gold III
AnbuCraz
Izanami
Gold III
Level 103
God Stats
10W - 2L
2,004 SR
Queue Stats
25W - 14L
1,821 MMR
Party 3
Horus
Horus
Platinum I
IWantMySoulBack
Horus
Platinum I
Level 155
God Stats
2W - 1L
1,505 SR
Queue Stats
204W - 198L
1,880 MMR
Solo
Yu Huang
Yu Huang
Platinum III
IndiOhh_
Yu Huang
Platinum III
Level 156
God Stats
9W - 4L
1,759 SR
Queue Stats
121W - 110L
1,934 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,782 SR
1,847 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,774 SR
1,846 MMR
Shiva
Shiva
Gold II
EvilDemon1
Shiva
Gold II
Level 142
God Stats
1W - 1L
1,706 SR
Queue Stats
22W - 14L
1,863 MMR
Solo
Fenrir
Fenrir
Platinum V
FireDarkMax117
Fenrir
Platinum V
Level 160
God Stats
1W - 1L
1,879 SR
Queue Stats
23W - 13L
2,015 MMR
Party 2
Sylvanus
Sylvanus
Gold I
InnocentKoala0
Sylvanus
Gold I
Level 144
God Stats
4W - 5L
1,574 SR
Queue Stats
319W - 313L
1,749 MMR
Solo
Heimdallr
Heimdallr
Gold II
Skryllz
Heimdallr
Gold II
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
23W - 19L
1,874 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
VampireJulah
Kukulkan
Platinum II
Level 160
God Stats
7W - 5L
2,037 SR
Queue Stats
467W - 485L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AFOGLE11
Cabrakan
20
0 / 4 / 23
16,262
452
14,413
35,721
67,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
AnbuBeans
Nemesis
20
14 / 6 / 13
20,965
582
39,443
44,382
28,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
AnbuCraz
Izanami
20
10 / 8 / 6
20,391
566
41,841
40,703
20,977
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 13
20,203
561
37,871
55,786
64,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
IndiOhh_
Yu Huang
20
7 / 5 / 14
18,459
513
40,726
22,983
13,160
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ArachneAtlasBellona

VS

Bans
Morgan Le FayMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
8 / 8 / 8
18,023
501
40,684
66,030
73,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 10 / 10
16,242
451
27,795
46,220
25,774
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
19
1 / 7 / 16
14,894
414
12,433
45,150
70,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Skryllz
Heimdallr
20
7 / 11 / 7
16,205
450
31,640
38,794
21,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
VampireJulah
Kukulkan
20
3 / 4 / 9
15,741
437
28,495
27,030
15,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
77
40
Kills
27
27
Deaths
40
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AFOGLE11
Cabrakan
0
4
23
2.88
W
Nemesis
AnbuBeans
Nemesis
14
6
13
3.42
W
Izanami
AnbuCraz
Izanami
10
8
6
1.63
L
Shiva
8
8
8
1.5
L
8
10
10
1.3
W
9
4
13
3.88
W
Yu Huang
IndiOhh_
Yu Huang
7
5
14
2.8
L
Sylvanus
1
7
16
1.29
L
Heimdallr
Skryllz
Heimdallr
7
11
7
0.95
L
Kukulkan
VampireJulah
Kukulkan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,294
Damage
141,047
199,575
Taken
223,224
194,549
Mitigated
206,559
67,021
Healing
62,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AFOGLE11
Cabrakan
14,413
2,092
0
8,864
35,721
67,451
78
11,480
24,101
34,396
0
W
Nemesis
AnbuBeans
Nemesis
39,443
20,873
0
8,612
44,382
28,288
4,479
7,482
36,900
0
213,153
W
Izanami
AnbuCraz
Izanami
41,841
29,959
0
13,820
40,703
20,977
6,504
6,934
33,689
0
277,019
L
Shiva
40,684
6,428
903
17,534
66,030
73,368
0
17,171
48,485
733
131,488
L
27,795
9,336
0
12,051
46,220
25,774
259
8,825
37,203
0
133,094
W
37,871
18,893
7,026
24,606
55,786
64,673
2,592
13,483
42,235
0
161,163
W
Yu Huang
IndiOhh_
Yu Huang
40,726
1,008
0
4,093
22,983
13,160
1,578
7,183
15,800
157,089
0
L
Sylvanus
12,433
2,366
10,118
13,189
45,150
70,486
340
15,179
29,549
40,144
0
L
Heimdallr
Skryllz
Heimdallr
31,640
16,232
0
5,698
38,794
21,740
3,018
7,369
31,304
0
125,142
L
Kukulkan
VampireJulah
Kukulkan
28,495
857
0
3,479
27,030
15,191
1,513
8,858
17,930
197,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,280
Gold Earned
81,105
970
Minions Killed
696
0
Camps Cleared
0
3,593,886
Distance Traveled
3,111,200
56
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,262
452
40
1
0
721,897
13
W
Nemesis
20,965
582
209
6
0
842,486
15
W
Izanami
20,391
566
268
7
0
640,033
9
L
Shiva
18,023
501
151
4
0
633,781
8
L
Fenrir
16,242
451
121
3
0
709,419
4
W
Horus
20,203
561
239
7
0
724,300
8
W
Yu Huang
18,459
513
214
6
0
665,170
11
L
Sylvanus
14,894
414
36
1
0
571,082
13
L
Heimdallr
16,205
450
141
4
0
538,417
8
L
Kukulkan
15,741
437
247
7
0
658,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role