Player Matchup

Cernunnos
Cernunnos
HostileChaos
Cernunnos
Level 57
God Stats
6W - 3L
1,618 SR
Queue Stats
13W - 13L
1,384 Elo+
Party 1
Loki
Loki
WhiskeyWillWin
Loki
Level 84
God Stats
19W - 28L
1,558 SR
Queue Stats
94W - 147L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
x400xRUNNERx
Jormungandr
Level 89
God Stats
1W - 3L
1,459 SR
Queue Stats
77W - 123L
1,370 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,376 Elo+

VS

Team Averages
Level 69
1,400 SR
1,336 Elo+
Izanami
Izanami
MLG Faultless
Izanami
Level 100
God Stats
2W - 0L
1,700 SR
Queue Stats
54W - 81L
1,292 Elo+
Party 2
Anubis
Anubis
xU2EZx KILLSHOT
Anubis
Level 87
God Stats
3W - 5L
1,165 SR
Queue Stats
19W - 32L
1,293 Elo+
Solo
Ymir
Ymir
yungdookdook
Ymir
Level 21
God Stats
3W - 2L
1,335 SR
Queue Stats
6W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HostileChaos
Cernunnos
12
0 / 9 / 4
8,942
559
8,951
18,365
6,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 4 / 2
11,680
730
15,546
14,905
6,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
x400xRUNNERx
Jormungandr
15
3 / 6 / 5
10,721
670
12,245
20,547
19,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
15 / 2 / 3
13,465
842
29,620
11,974
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 13
11,414
713
15,268
18,942
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 18
10,733
671
3,842
16,171
15,279
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
19
19
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HostileChaos
Cernunnos
0
9
4
0.22
W
Izanami
15
2
3
8.25
L
6
4
2
1.75
L
Jormungandr
x400xRUNNERx
Jormungandr
3
6
5
0.92
W
4
6
13
1.75
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
48,730
53,817
Taken
47,087
32,768
Mitigated
30,285
6,964
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HostileChaos
Cernunnos
8,951
4,194
191
2,396
18,365
6,789
0
7,158
11,207
0
29,107
W
Izanami
29,620
21,075
504
3,244
11,974
5,695
1,374
3,528
8,188
0
76,297
L
15,546
2,145
0
551
14,905
6,755
0
5,273
9,632
0
41,388
L
Jormungandr
x400xRUNNERx
Jormungandr
12,245
1,224
0
3,826
20,547
19,224
210
7,285
13,262
38,334
0
W
15,268
744
788
6,636
18,942
9,311
1,230
4,989
13,537
47,935
0
W
3,842
717
501
3,511
16,171
15,279
444
3,231
12,502
11,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
35,612
159
Minions Killed
175
8
Camps Cleared
6
690,019
Distance Traveled
776,967
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,942
559
53
3
1
176,331
0
W
Izanami
13,465
842
101
6
6
266,358
1
L
Loki
11,680
730
54
3
4
279,827
1
L
Jormungandr
10,721
670
52
3
3
233,861
1
W
Anubis
11,414
713
61
4
0
227,020
5
W
Ymir
10,733
671
13
1
0
283,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role