Player Matchup

Chaac
Chaac
Kutuzuke
Chaac
Level 129
God Stats
3W - 2L
1,787 SR
Queue Stats
87W - 89L
1,510 Elo+
Party 1
Hercules
Hercules
VQR23
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,377 Elo+
Party 1
Ymir
Ymir
bonsdark
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,602 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,496 Elo+

VS

Team Averages
Level 80
1,538 SR
1,717 Elo+
Sylvanus
Sylvanus
IoutcastjrI
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,766 Elo+
Party 2
Ravana
Ravana
Johnsontaker619
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,766 Elo+
Party 2
Medusa
Medusa
ZeroEZM
Medusa
Level 135
God Stats
15W - 10L
1,613 SR
Queue Stats
26W - 21L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kutuzuke
Chaac
12
1 / 8 / 1
7,768
598
10,411
20,199
14,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
VQR23
Hercules
12
0 / 6 / 3
8,205
631
5,978
18,597
15,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
2 / 4 / 0
8,144
626
10,898
16,102
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IoutcastjrI
Sylvanus
13
1 / 0 / 13
9,495
730
9,121
14,482
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
7 / 3 / 8
9,684
745
15,345
13,991
11,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
ZeroEZM
Medusa
16
10 / 0 / 7
10,781
829
21,975
11,599
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
IoutcastjrI
Sylvanus
1
0
13
7.5
W
7
3
8
3.67
L
Chaac
Kutuzuke
Chaac
1
8
1
0.19
L
Hercules
VQR23
Hercules
0
6
3
0.25
W
Medusa
ZeroEZM
Medusa
10
0
7
13.5
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
46,441
54,898
Taken
40,072
37,791
Mitigated
35,003
9,093
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
IoutcastjrI
Sylvanus
9,121
2,319
2,976
6,774
14,482
17,811
15
3,831
10,651
16,741
0
W
15,345
5,739
0
3,083
13,991
11,412
19
5,103
8,888
0
30,900
L
Chaac
Kutuzuke
Chaac
10,411
2,809
0
2,988
20,199
14,171
0
3,148
17,051
92
31,695
L
Hercules
VQR23
Hercules
5,978
2,279
485
3,912
18,597
15,117
19
3,497
15,100
0
12,771
W
Medusa
ZeroEZM
Medusa
21,975
12,271
0
1,128
11,599
5,780
1,417
2,767
8,832
0
60,837
L
Ymir
10,898
1,427
0
1,708
16,102
8,503
164
2,636
13,466
23,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
29,960
99
Minions Killed
133
5
Camps Cleared
6
671,439
Distance Traveled
705,406
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,495
730
16
1
1
228,330
1
W
Ravana
9,684
745
34
3
1
235,401
3
L
Chaac
7,768
598
47
4
1
214,887
2
L
Hercules
8,205
631
15
1
1
238,281
0
W
Medusa
10,781
829
83
6
4
241,675
3
L
Ymir
8,144
626
37
3
3
218,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role