Player Matchup

Jing Wei
Jing Wei
AdorableJo
Jing Wei
Level 99
God Stats
3W - 2L
1,534 SR
Queue Stats
41W - 51L
1,466 Elo+
Party 1
Merlin
Merlin
OpticxxJesus
Merlin
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
41W - 51L
1,466 Elo+
Party 1
Ymir
Ymir
ThatsBussin
Ymir
Level 14
God Stats
4W - 3L
1,636 SR
Queue Stats
9W - 13L
1,429 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,454 Elo+

VS

Team Averages
Level 94
1,554 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cobb93
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,250 SR
Queue Stats
35W - 30L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
Jegies
Cthulhu
Level 27
God Stats
3W - 0L
1,669 SR
Queue Stats
21W - 19L
1,406 Elo+
Party 2
Hel
Hel
pablitomix
Hel
Level 147
God Stats
1W - 1L
1,743 SR
Queue Stats
43W - 43L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdorableJo
Jing Wei
13
3 / 3 / 0
8,369
697
11,178
12,878
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
2 / 5 / 4
9,043
754
11,137
11,658
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 4
8,268
689
3,694
15,825
15,754
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cobb93
Ah Muzen Cab
14
5 / 2 / 7
9,448
787
13,511
11,206
4,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Jegies
Cthulhu
13
1 / 2 / 10
9,199
767
6,030
16,966
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 2 / 5
9,883
824
15,101
11,032
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
13
13
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdorableJo
Jing Wei
3
3
0
1
W
Ah Muzen Cab
Cobb93
Ah Muzen Cab
5
2
7
4.25
W
Cthulhu
Jegies
Cthulhu
1
2
10
3
L
Merlin
2
5
4
0.8
L
1
5
4
0.6
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
34,642
40,361
Taken
39,204
24,143
Mitigated
24,634
2,010
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdorableJo
Jing Wei
11,178
8,424
0
1,760
12,878
4,543
0
5,447
7,431
0
33,322
W
Ah Muzen Cab
Cobb93
Ah Muzen Cab
13,511
6,534
0
2,413
11,206
4,883
1,346
4,735
6,471
0
43,558
W
Cthulhu
Jegies
Cthulhu
6,030
926
0
1,659
16,966
15,020
135
6,070
9,350
18,244
0
L
Merlin
11,137
966
0
250
11,658
3,846
0
7,818
3,840
29,010
0
L
3,694
1,229
0
0
15,825
15,754
0
8,067
7,758
10,004
0
W
15,101
2,427
5,415
5,473
11,032
4,731
651
4,507
6,525
40,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
28,530
108
Minions Killed
143
3
Camps Cleared
6
668,037
Distance Traveled
703,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,369
697
53
4
1
254,810
1
W
Ah Muzen Cab
9,448
787
42
4
3
223,935
0
W
Cthulhu
9,199
767
25
2
1
236,507
0
L
Merlin
9,043
754
41
3
1
222,963
1
L
Ymir
8,268
689
14
1
1
190,264
1
W
Hel
9,883
824
76
6
2
242,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role