Player Matchup

Athena
Athena
Bronze IV
Hexapterygon
Athena
Bronze IV
Level 36
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 11L
1,250 MMR
Party 1
Baba Yaga
Baba Yaga
Silver V
TDizzy7
Baba Yaga
Silver V
Level 60
God Stats
3W - 6L
1,599 SR
Queue Stats
3W - 10L
1,308 MMR
Party 1
Medusa
Medusa
Silver III
deltap1
Medusa
Silver III
Level 57
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 4L
1,512 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 51
1,564 SR
1,356 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,506 SR
1,407 MMR
Freya
Freya
Gold I
Biantastic
Freya
Gold I
Level 154
God Stats
2W - 5L
1,402 SR
Queue Stats
311W - 404L
1,597 MMR
Party 2
Awilix
Awilix
Gold V
SergioRD
Awilix
Gold V
Level 131
God Stats
3W - 2L
1,590 SR
Queue Stats
220W - 318L
1,370 MMR
Party 2
Skadi
Skadi
Silver II
juansebo20
Skadi
Silver II
Level 128
God Stats
17W - 24L
1,526 SR
Queue Stats
35W - 50L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 2 / 8
14,234
678
7,952
26,626
45,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
TDizzy7
Baba Yaga
19
6 / 6 / 6
14,430
687
25,802
18,281
12,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
deltap1
Medusa
20
7 / 5 / 5
14,833
706
23,155
21,013
12,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ThothAh Muzen CabChaacBaron SamediJing Wei

VS

Bans
AresGebAtlasCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
5 / 6 / 7
14,629
697
23,788
28,664
14,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
SergioRD
Awilix
18
2 / 5 / 5
13,272
632
11,839
20,876
10,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
20
6 / 4 / 6
14,867
708
20,273
18,594
9,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
13
13
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
5
6
7
1.42
L
Athena
2
2
8
3
W
Awilix
SergioRD
Awilix
2
5
5
0.9
L
Baba Yaga
TDizzy7
Baba Yaga
6
6
6
1.5
L
Medusa
deltap1
Medusa
7
5
5
1.9
W
Skadi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
55,900
65,920
Taken
68,134
70,196
Mitigated
33,577
12,188
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
23,788
7,587
0
12,591
28,664
14,069
517
13,815
14,849
69,425
0
L
Athena
7,952
1,369
844
4,055
26,626
45,533
266
4,964
21,662
22,043
0
W
Awilix
SergioRD
Awilix
11,839
3,502
0
3,351
20,876
10,248
50
10,589
10,287
0
42,335
L
Baba Yaga
TDizzy7
Baba Yaga
25,802
891
0
3,260
18,281
12,300
838
9,291
8,990
71,422
0
L
Medusa
deltap1
Medusa
23,155
13,478
0
4,029
21,013
12,363
2,529
9,585
11,428
0
70,345
W
Skadi
20,273
9,579
0
3,673
18,594
9,260
2,805
10,368
8,226
0
85,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
42,768
227
Minions Killed
229
5
Camps Cleared
13
1,151,639
Distance Traveled
1,063,938
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,629
697
58
3
3
360,370
5
L
Athena
14,234
678
19
1
0
420,520
2
W
Awilix
13,272
632
57
3
6
362,121
3
L
Baba Yaga
14,430
687
92
4
1
345,507
2
L
Medusa
14,833
706
116
6
4
385,612
2
W
Skadi
14,867
708
114
5
4
341,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role