Player Matchup

Scylla
Scylla
Malikii
Scylla
Level 130
God Stats
28W - 22L
1,597 SR
Queue Stats
449W - 301L
1,625 Elo+
Party 1
Artio
Artio
TATSIZADAM
Artio
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
470W - 316L
1,618 Elo+
Party 1
Izanami
Izanami
xXHistorianXx
Izanami
Level 160
God Stats
5W - 3L
1,834 SR
Queue Stats
464W - 314L
1,629 Elo+
Party 1
Team Averages
Level 148
1,644 SR
1,624 Elo+

VS

Team Averages
Level 31
1,340 SR
1,272 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DreeLoww
Thor
Level 8
God Stats
0W - 3L
1,339 SR
Queue Stats
1W - 7L
1,219 Elo+
Party 2
Neith
Neith
OIivolja
Neith
Level 18
God Stats
0W - 2L
1,181 SR
Queue Stats
6W - 13L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Malikii
Scylla
15
5 / 1 / 10
9,805
817
14,960
6,404
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
12
1 / 2 / 9
8,144
679
5,790
15,987
13,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
16
9 / 0 / 6
10,309
859
9,536
5,134
2,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 1
7,556
630
6,265
11,156
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
1 / 6 / 2
7,063
589
4,912
13,140
4,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
OIivolja
Neith
11
1 / 4 / 1
7,219
602
6,485
11,201
4,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
L
Thor
1
6
2
0.33
W
Scylla
Malikii
Scylla
5
1
10
10
L
Neith
OIivolja
Neith
1
4
1
0.38
W
Artio
1
2
9
2.75
W
Izanami
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
17,662
27,525
Taken
35,497
18,440
Mitigated
13,062
7,155
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,265
845
0
1,567
11,156
4,059
0
6,654
4,502
25,521
0
L
Thor
4,912
1,242
0
397
13,140
4,837
0
7,095
6,045
0
15,835
W
Scylla
Malikii
Scylla
14,960
439
0
500
6,404
2,476
811
1,768
4,456
40,430
0
L
Neith
OIivolja
Neith
6,485
2,364
0
679
11,201
4,166
0
7,280
3,921
0
17,499
W
Artio
5,790
214
448
4,847
15,987
13,516
28
3,392
12,261
17,209
0
W
Izanami
9,536
6,166
0
1,360
5,134
2,448
1,643
1,324
3,736
0
46,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
21,838
162
Minions Killed
101
9
Camps Cleared
2
676,007
Distance Traveled
568,097
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,556
630
45
4
1
175,159
2
L
Thor
7,063
589
16
1
1
185,463
0
W
Scylla
9,805
817
64
5
4
228,865
4
L
Neith
7,219
602
40
3
0
207,475
0
W
Artio
8,144
679
14
1
3
235,961
4
W
Izanami
10,309
859
84
7
2
211,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role